My First Attempt at a Deck

by LokiReborn117 on 13 April 2015

Main Deck (75 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

This Is my first attempt at a deck and by no means is done. I highly appreciate any advice given on how to improve it, such as removing, what I need to add, and how to make it more annoying to play against. :)

How to Play

I typically attempt to pump as much land out as possible, so I can get to summoning progenitus. Meanwhile sending out any creatures to block while building. I have came across problems such as my friend sending the one basic land I needed to the graveyard. Which lead to my defeat, but I attributed that to bad luck or bad shuffling on my part.

Deck Tags

  • Advice
  • Casual
  • Help
  • Progenitus

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 973 times.

Mana Curve

Mana Symbol Occurrence

7621322

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for My First Attempt at a Deck

If you want to get some help and advice a good thing to start with is a deck description: What is the strategy of the deck, is there any budget limit, was this deck built for any special format (commander, tiny leaders, singleton), the card legality and so on.

I mean no offense but you might want to read <a href="http://www.mtgvault.com/muktol/decks/how-to-build-a-deck/">how to built a deck</a>. This gives a rough guidance on strategy, card choices, number of cards and so on.

Greetings
Muktol

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Posted 14 April 2015 at 07:16

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General rule of thumb, it's not a good idea to have so many singletons in a single deck. It's better to focus the deck's strategy and run the best cards possible for your strategy. I don't blame you if you have a lack of cards, but even so you don't want to run a 5 color deck. It ends up being too slow and clunky without an expensive way to fix the colors in it. I would recommend you go only 1-3 colors. 2 being the best more than likely. It gives an easy mana base, makes it easier to focus, and is easy to build and maintain. I recommend you read this article. It helped me when I first started. Now I consider myself a decent player.

http://archive.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/academy/3

If you don/t understand what it's saying just try to google it and read other articles. The mastery of it will come from experience.

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Posted 14 April 2015 at 08:57

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The only reason I built a 5 color deck was so I could use progenitus. I feel that this could become a powerful deck if I work out the kinks. It isn't my very first deck per se, but it is the first I have put on here. And the first I made while being serious about winning. My card supply Is fairly limited to primarily red and green, in fact, I didn't even have the plains and swamps to summon Progenitus until I "borrowed" these from my friend.

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Posted 14 April 2015 at 11:58

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If you need a huge amount of mana in different colors then you can do it in some different ways. Ramp/ landsearch, dual/tripplelands or sources that produce mana of any color you need.
One of my favorite tactics here would be defender ramp. Use "Axebane Guardian" and some additional defenders to get mana while your opponents tries to get around your blockers. Add some protection to prevent your defenders from beeing shot away and many decks will have a hard time getting through your walls. I have used this in my <a href="http://www.mtgvault.com/muktol/decks/gw-tribal-angel/">G/W angeld eck</a> and it works like a charm and angels are anything but cheap to play.

The drawback on "Progenitus" is that you can't enchant him, equip him or anything. So if your opponent manages to get rid of him (mass removal or forcing you to sacrifice it) then its 'game over' most f the time. Nearly any deck that focuses on one big finisher has a backup plan, so I would also think about that.

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Posted 14 April 2015 at 14:33

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So I have ordered and implemented a load of defenders into the deck. Should I remove any other creatures?

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Posted 21 April 2015 at 11:10

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Start out with 36 lands at maximum and remove more when your deck changes.
You can get aggro down to 16 lands.

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Posted 02 July 2020 at 00:06

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