Fight or Flight 2.0

by malignantmatt on 01 July 2014

Main Deck (60 cards)

Enchantments (7)


Land (20)

Sideboard (12 cards)

Instants (8)

Land (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

after some play testing and revisions here we are. Nothing ever works the first time out and this is such a challenge to build.

comments are welcome.

How to Play

The other one is fine but it ran into trouble without removal or bounce. So I have figured that a bounce to the library (time ebb) and mill is an effective means of disposing of an enemy combatant. Mill has flashback so that helps.

Dizzy spell and its transmute function can give you some search options. Dizzy spell can of course be effective on its own at reducing the damage output of an enemy.

The creatures i chose the first time out are good. The hawk with vigilance is excellent. Vassal soul and his cost option can help when deciding how to play a turn.

I decided against negate or counters this time out. It just wasn't proving as disruptive to the opponent as i had previously thought. A good opponent will just laugh it off and continue their hate campaign against such weak deck.

Deck Tags

  • Modern
  • Pauper
  • Azorius

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 906 times.

Mana Curve

Mana Symbol Occurrence

2329000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Fight or Flight 2.0

how about gods willing?

It can make your palace guards survive monger, or allow you to attack though things, it can save your guys AND it scrys to allow you to stack your deck a little?

I don't really see what dream twist is doing in here!! XD

I like the idea and the commitment to the deck though, and even if the counters are not really good in your meta people can change deck, id keep two essence scatter and two negate in your sideboard to put in vs slow bomb reliant decks?

1
Posted 01 July 2014 at 21:21

Permalink

I use gods willing in my mono white standard and I love it. I never thought of using it in this. Good idea.

Time ebb THEN dream twist. Gets rid of a heavy hitter and the look on a players face the first time you pull that off is amazing. you have to try it. Plus it's 1 (one) cost so dizzy spell can search for it and it flashes back. Really good if someone is scrying heavy or they search and put cards on top of their deck. You have to remember frustrating a player or disrupting them can be a key to victory.

Thank you for the comment.

0
Posted 02 July 2014 at 12:36

Permalink

Ah! I get it!, its true that people do tend to scry and do things like vampiric tutor. I've never thought about my opponents mental state before when making a deck! I guess I learned something today! :D

0
Posted 03 July 2014 at 07:41

Permalink

see we helped each other.

0
Posted 03 July 2014 at 16:38

Permalink