B/R Bloodsukers

by Mealz413 on 15 March 2014

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (9)

Instants (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is my first attempt to build a deck since getting back into mtg after a few year hiatus. So if anyone has any advice please dont be shy. esspecially for the sideboard.

How to Play

Rakish Heir is important to pump up your other vamps, so get him out asap.
I chose Volt Charge and Tezzeret's Gambit over Lightning Bolt and Sign in Blood for obvious reasons.

Deck Tags

  • B/R
  • Vampire
  • Tribal

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 673 times.

Mana Curve

Mana Symbol Occurrence

0240120

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for B/R Bloodsukers

The idea to place +1/+1 counters on your vampires and then proliferate is basically a good one, but don't forgett your opponent. Most modern decks today consist of ~1/3rd spells, from which many are removal (point/ mass) spells. Your opponent will try to remove as many of your creatures a he can, thus proliferate will often be played for only 1-2 creatures. If you have 5+ creatures out, then you should be able to win, even without proliferate.
An alternative to "Rakish Heir" could be "Curse of Stalked Prey". You loose a blocker, but the curse comes earlier and is harder to remove.

I would change from "Child of the Night" to "Bloodghast" ({B}{B}; 2/1; Bloodghast can't block; Bloodghast has haste as long as an opponent has 10 or less life; Landfall: Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield) and maybe add some searchlands (e.g. "Evolving Wilds)

Furthermore I would remove "Blood Tribute" for the following reason: Without acceleration it can't be played earlier than turn 6, thats if you start with 3 lands in your hand and draw 3 additional lands until turn 6. Until that you will allready have attacked your opponent and removed a great deal of his lifepoints, especialy if e.g. "Vampire Nocturnus" comes on turn 4 and activates his ability, or you have a flipped "Bloodline Keeper". Let's say you have your opponent down to 12-14 lifepoints and you play "Blood Tribute": You spent cc6 on a spell that removes 6-7 lifepoints and are not able to play anything else this turn. Even a "Shock" has a better mana/damage ratio. If you want to keep it, sideboard it, and use it against e.g. lifegain decks, or decks which hide behind some defenders you have trouble getting through.

As for the sideboard, I can only tell you what I'm using in my B/R vampire deck (http://www.mtgvault.com/muktol/decks/br-tribal-vampire/)
Your sideboard will depend on the decks you play against and have troubles.
"Glaring Spotlight" against hexproof
"Leyline of the Void" to shut down graveyard based decks
"Dual Casting" to copy some spells
"Evil Presence" to disturb my opponents (multicolor)manabase
"Electrickery" massremoval
"Bonfire of the Damned" massremoval
"Shattering Spree" artifact removal
"Vampire Hexmage" e.g. Planeswalker removal

Greetings
Muktol

0
Posted 17 March 2014 at 08:37

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