My bad, misread. I still think you need more aggro though
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It's part of the cost to activate the ability, you MUST tap 2 demons as well as skirsdag after a creature died. Would be totally broken if you played it your way ok fuck I play green ramp and get a flying 5/5 turn 3. And turn 4 and oh I'm playing rally zarek and untap effects now it's turn 6 and I have 6 demons with flying.
with your printer
if you wanna nuke your creatures there are plenty of artifacts and creatures that pump draw cards etcetera when you sacrifice another creature
You totally CANNOT tap your cacklers or assasins for skirsdags ability. They are not demons.... Kudos for pulling that off at FNM though.
Two reasons to run farseek; takes land out of your deck making it more consistent, puts you a turn ahead for when you really need syncopate to resolve. Also you could run bigger spells and less removal with it imagine flashing in a giant worm end of opponents turn.Anyway, I like it! Your local meta ultimately tweaks your deck but a well built deck will play anytime.
Haha would you really want to play in a meta where a planeswalker holds onto a game all by themselves?*coughmindsculptorcough*Her ultimate is not the greatest but if you coupled it with guttersnipe and say... thunderous wrath or temporal mastery? and cast increasing vengeance from your graveyard? Her plus one is awesome! deals damage and decreases blockers, we all want versatility amongst cards!The zero in my opinion is the best. She draws you an extra card. Granted you must play it right away but lands creatures instants sorceries ALL affected by this card its a red planeswalker draw, she is the next mindsculptor and I have already preordered foils.
What are your reasons for not running farseek?
Undying seems good, maybe 4 evolving wilds and a plains to fetch flashback.if you involve undying, faithless looting really helps out.I really like the idea but your damage output is weak, your curve is really strange and you need at least 3 more lands. (evolving wilds)I have no idea how your able to use skirsdag with only 4 demons... It seems like your splitting strategies between a strange demon combo and black red aggro. Flinging the demon is great though I really enjoy the idea of this deck! Ultimately my suggestion would be cut the weird combo and focus on aggro ORmove your combo to the board (or keep it main its your deck) and side in aggro for second/third game to surprise your opponent with relentless damage
New Chandra is amazing
checked out the spoilers jace is boring.
Awesome! Maybe jace will be more useful.
Thanks, any idea if she'll be different or the old 5 mana one?
Agreed on the lands so swapped the sac lands for beleren Accel to what? swords equip faster? tezzeret a turn faster? the deck is more control than aggro and the life gain theme allows me to last late game Numbers of cards i don't understand I would say 60% of people at my fnm run top decks/modified top decks and one guy who has been playing for 8 years plays an extremely well built rogue deck around 25 people show up consistently
dark tutelage?
no draw cards? no one mana discards? and phyrexian rebirth over DOJ? so many things you need dude
ummmmm.... valakut.... 16 island, forest, mountain, 4 valakut, 4 manabond, 4 treasure hunt... now thats only vulnerable to counterspells and land destruction. usually turn 2 win way more than this. grammar bad. tired must, slow down on magic...
your going to want like 34 spells 24 land in this deck and try and run as many terramorphic expanse and evolving wilds type cards as you can, marsh flats, scalding tarn, verdant catacombs, misty rainforest When you play these lands they activate hedron crab twice
neurok commando wont get in to draw you cards bcuz of your lack of removal hedron crabs are where its at where is haunting echoes? much better than traumAtize in this deck needs board control, black suns zenith, damnation, evacuate card drawing engine, like more jace, phyrexian arena, dark confidant, dark tutelage. even guard gomozoa would be extremely helpful instead of discard exiling stuff from their library is very helpful sadistic sacrament, memoricide counterbore might also be very helpful also i would cut two elixirs in favour of trinket mage as they find them, thinning your deck and still allowing you to have " 4" in your deck 4 glimpse the unthinkable and you need counterspells also i think that horrifying revelation is a way better card in this type of deck opponent discards one and mills one I see hand and library manipulation lets get the best of both worlds out also not sold on the brainfreeze would be fantastic with pyromancers ascension
Things that come to mind are memoricide and phyrexian revoker and maybe go lighter on the doom blades (GFTT) you have nighthawk it has deathtouch also I see your low on land for a control deck. I wouldnt run frost titan mainboard, unless maybe you decide on a mystifying maze
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