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Basic Idea:The first idea was to make a deck for first-time players. I slightly overshot here, as I saw after the first game, and modified it to become a more advanced beginner's deck. With this deck I wanted to create a Rakdos deck that revolved around Unleash as main combat ability's as well as some direct damage spells , some removal and combat tricks where the things that I wanted to use. Cardpool:To keep this deck simple I decided to stay modern-legal even if this would only be played at the kitchen table. I also tried to stick to editions I knew I had enough cards at home to build this deck in real. Budget:The overall budget for the more complex beginner's decks be between 48 to 52$ (Mid value).Building it:I started by adding 20 basic lands that would later get some dual-lands to stabilize the mana-base. The first search was for creatures with the Unleash ability. 4 Thrill-Kill Assassin where a solid choice to start with both in offense (2/3 deathtouch) or in defence (1/2 deathtouch). 4 Rakdos Cackler and 4 Gore-House Chainwalker are a cheap way to put pressure on your opponent. 3 Hellhole Flailer should provide further pressure as well as the option to use them as direct damage spells. 3 Bloodfray Giant to get something with trample and 2 Exava, Rakdos Blood Witch to provide haste to all creatures finished the creature-list. The support side was easy at the beginning with 4 Doom Blade and 4 Shock. I decided to give this deck some instants and some equipment and started with 4 Bonesplitter. 2 Fists of the Anvil, 2 Brute Force and 3 Night's Whisper closed the case. With only a mid-value of 16$ I could (and would when looking a the difficult mana-costs) add some duallands to stabilize the manabase. I fear that this deck will have a much lower level than my Gruul or monoG beginner's deck but it should work nevertheless. Sideboard:The sideboard features cards that I'm not completely sure for one reason or another and thus haven't used at the moment. Mer-Ek Nightblade is a good card but I changed my mind and did use Exava, Rakdos Blood Witch to get access to haste rather than deathtouch. Lightning Bolt is far superior to Shock but costs 10-20 times more ($), so I added in the sideboard to show that there are often upgrades to cards that can improve the combat value of the deck, but mostly at a price. Tests:At the moment this deck exists only on this site and has never been played against another deck. Regardless I'm open to all suggestions and ideas that may help to further improve this deck.
This deck is a little harder to play for a beginner as all it's creatures establish one question: +1/+1 counter and offensive only use or no counter and also possible defensive use? Normally it will be a good mixture between those and finding this mixture is the key to learn how this deck works. Thrill-Kill Assassin provides you with a solid 1/2 with deathtouch that will make your opponent think twice about attacking. Rakdos Cackler and Gore-House Chainwalker are more offensive creatures meant to put pressure on your opponent. Hellhole Flailer and Bloodfray Giant help you to make those last damage needed to defeat your opponent while Exava, Rakdos Blood Witch provides haste to all your creatures (with ´+1/+1 counters) to make sure they come on the field and can attack at once. On the support side Doom Blade is a hard removal that can kill pretty much anything while Shock can be used against small creatures or to also deal the last points of damage needed to win. Bonesplitter provides one of your creatures with a permanent damage boost while Brute Force and Fists of the Anvil have a cheaper but one-time use.
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NOTE: Set by owner when deck was made.