MonoR: Norin and Purphoros

by Muktol on 26 February 2015

Main Deck (63 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

I recently saw some decks that used Norin the Wary to gain life and produce tokens via Genesis Chamber. I liked the idea, but the lifegain didn't really fit into my plan so I tried to rebuilt it to my likings.

This deck exists only on this site and thus has never been played against another deck. Regardless I'm open to all suggestions and ideas that may help to improve this deck.

How to Play

The basic idea is to get Norin the Weary and Genesis Chamber on the battlefield and Purphoros, God of the Forge to finish things.
Whenever a creature enters the battlefield under your (and your opponents!) control you will get a 1/1 Myr token per Genesis Chamber and Purphoros will deal 2 damage to your opponent. As Norin 'vanishes' with every spell played and comes again next turn that's at least 1 free creature and 4 damage on your opponent. If you have Kruin Striker out he will also profit from this and get +2/+0 until end of turn.
Ogre Battledriver can make things real nasty as every entering creature will get +2/+0 and haste. Mardu Scout's dash ability or cheap spells like Spark Elemental make sure you can play at least a creaturespell every turn.

Deck Tags

  • Modern
  • Mono Red
  • Burn
  • Untested

Deck at a Glance

Social Stats


This deck has been viewed 952 times.

Mana Curve

Mana Symbol Occurrence


Deck Format


NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for MonoR: Norin and Purphoros

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