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This is the 3-color version of my spirit deck. I tried to speed things up a little bit as the 2-color version (http://www.mtgvault.com/muktol/decks/uw-tribal-spirits/) proofed to be to slow. First I did some experiments with green, but ultimately switched to black as it enables me to use some removals and also support me with unblockable and hard to kill creatures. This deck exists only on this site and has never been played against another deck. Regardless I'm open to all suggestions and ideas that may help to improve this deck.
The deck is built around Drogskol Captain and Inquisitor's Flail. Equip it to a evasion creature and you get quite an impressive damage for such small creatures. "Infernal Kirin" can be a real pain for your opponent while "Kaijin of the Vanishing Touch" makes the question of attacking or staying at home a tough one. When in terrible need of a cc2 spell "Dimir Infiltrator" can be used to search for one of those. "Inquisitor's Flail" can be quite an effective way to boost damage but be careful whom you equip it to. Best are creatures with evasion like 1/1 fyling tokens, "Dimir Infiltrator", "Infernal Kirin", "Drogskol Captain" or (especially effective with 12 damage/turn) "Drogskol Reaver"
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NOTE: Set by owner when deck was made.