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Skeletons are a fairly underdeveloped tribe, so I kinda gravitated toward them. This deck isn't legal any format, it's just a fun little thing to pick up and play your friends with. It also doesn't break the bank (hence why it isn't running coat of arms, death Barron etc).
The strategy of this deck is fairly simple: build up board presence with skeletons until you draw into Bad Moon or Paragon, then swing for game. There are a couple nuances to this though.1: Always make sure that you have enough mana to regenerate at least two of your skeletons when your opponent swings. This lets you sit with a comfortable amount of health while keeping creature presence.2: An ideal hand has: one bad moon/paragon, two-three Lands, two-three low cost creatues and one removal/draw spell. The most important cards are the low cost creatures and lands.3: Certain cards have amazing synergy with each other, for example Augur of Skulls and Bone Picker. The combo leaves your opponent at -2 and you get a 1 drop 3/2 with flying and deathtouch.
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