ncespio88

34 Decks, 34 Comments, 1 Reputation

This is good but why not add more mountains or valakut the molten pinnacle instead of the nonbasic land you have now? Also Kazuul Tyrant of the Cliffs, or dragonmaster outcast would be good cards to give you defenders for Koth.

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Posted 02 December 2010 at 22:45 as a comment on Koth Deck Wins

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This is good, but I recommend more elves that can be tapped for mana, that is after all a specialty of them. Heritage Druid and Nettle Sentinel work well together for this. This also helps you get creatures out faster.

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Posted 06 October 2010 at 17:33 as a comment on Elves' elves

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Are you sure the Leyline cards are considered world enchantments?

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Posted 28 September 2010 at 08:08 as a comment on Leyline Deck Wins 2010

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All of the burn spells you have may not be necessary. If you have enough tokens/creatures you can just over whelm the other person with numbers alone.

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Posted 24 September 2010 at 14:11 as a comment on Fun With Tokens

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Looks good. It seems random to me that you have Toxic Iguanar, it doesn't really fit your style of this deck. I recommend you switch Harrow for Cultivate. Parallel Evolution is also really helpful for a token deck. One more thing, you might as well put actual land card in instead of evolving wilds, it is just discarding a card to get another card where you could have just drawn the land. Evolving wilds is useful if there are landfall creatures. I have a token deck too, if you are interested in seeing it.

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Posted 24 September 2010 at 13:58 as a comment on Fun With Tokens

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Also it isn't a "turn 0" win if you play a land on your turn, it would be a turn 1 win if Grozoth's ability worked this way.

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Posted 22 September 2010 at 18:56 as a comment on Turn 0 win???

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If you have Leyline of Anticipation, you can play anything except land at turn 0

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Posted 22 September 2010 at 18:32 as a comment on Turn 0 win

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I'm guessing you don't physically own these cards, but if you can get a hold of a couple. Dragonmaster Outcast and Awakening zone would be helpful for this.

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Posted 21 September 2010 at 21:20 as a comment on WRobN - Dragon Devour

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I do like a lot of the cards here. I had a question though, does Crystalline Sliver's ability stop slivers from being affected by other sliver abilities? Also I think you should take out either Muscle or Sinew Sliver and add a little more variety in basic land. For nonbasic, I prefer reflecting pool and rupture spire to city of brass and gemstone mine. Of course that is just my opinion.

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Posted 21 September 2010 at 00:31 in reply to #88326 on Sliver Synergy

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Coat of Arms is obviously useful for a deck like this, but be careful. It affects all players. If you play against someone using, for example, all angels, their creatures will get +1/+1 for each angel on the battlefield. I prefer Door of Destinies instead. Cryptic Gateway would be really helpful too.

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Posted 20 September 2010 at 14:56 as a comment on 'Legacy' Nissa Revane's Sliver Circus

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Prismatic Omen could be helpful.

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Posted 20 September 2010 at 14:37 as a comment on Countersliver Blast

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Urza's Incubator could help with getting aurochs out. Also Cryptic Gateway works really well with Aurochs herd.

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Posted 18 September 2010 at 13:30 as a comment on aurochs

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this looks good, a fire servant or two would speed up the damage more though

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Posted 03 August 2010 at 15:31 as a comment on all red pauper

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