Fire in the Loins

by Nessreen on 11 March 2013

Main Deck (80 cards)

Sideboard (18 cards)

Sorceries (1)


Instants (2)


Artifacts (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

After a careless incident where Chandra accidentally set fire to a part of the forest near the red mage's home, the furious birds vow to avenge themselves. However, after an attack from the Consortium, the other forest creatures assist Chandra in a counter-attack. The flying creatures refuse to lend green magic or any of their own.

How to Play

There are no green enchantments, sorceries or instants in this deck, so the player is forced to rely on red magic, fire, artifacts and creature's abilities. Mana is scarce, but creature abilities allow for cultivation. Chandra's signature haste and hotheadedness is the main theme for this deck, and the green creatures help fix up the mess, picking up after the red creatures.

Deck at a Glance

Social Stats

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This deck has been viewed 394 times.

Mana Curve

Mana Symbol Occurrence

0003520

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Fire in the Loins

This is a formidable mid-speed deck. Your enemies will want to end you early, because once you get the mana down... Let me know how it plays! You have enough smaller and faster creatures in your side-board to swap out if you feel the need to speed the deck up.

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Posted 13 March 2013 at 02:57

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Personally, I would cut that deck down to 60 cards, though, to increase the odds of drawing the really good cards. You could cut out a few creatures. For instance, Flayer of the Hatebound doesn't quite fit, because you don't have enough creatures with Undying to capitalize off of his triggered ability. You might find yourself not really needing a lot of the really big creatures (that cost 7 mana to summon), so some of those could be removed as well. Anyway, best way to determine if this is even necessary is to play a few games.

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Posted 13 March 2013 at 11:42

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