R/G werewolf standard

by Nichtmara on 01 February 2012

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Sorceries (7)

Instants (6)

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Deck Description

Hi everyone! First deck I've built on here so I would love some comments. I just got back into magic a few weeks ago and from everything I've been seeing, werewolves haven't been getting as much love as I thought they would. Now with DKA out, I think we will see some real decks, and here's one of them.

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0002029

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for R/G werewolf standard

Boss freaking idea, but no Overruns?

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Posted 03 February 2012 at 02:47

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The full moon's rise, moonmist, and terror of kruin pass are all basically built in overruns. I feel that can't extra boosts is not necessary, but I'll definitely look into it. Thanks for the comment!

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Posted 03 February 2012 at 21:43

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