BD: Half Deck Series 1 - White

by NorthernWarlord on 29 November 2021

Main Deck (30 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This half deck idea came from the user @wickeddarkman.
The idea is basically to have two copies of 30-card decks, then combine them together to have a single, functional deck.

I wanted to give @wickeddarkman's idea a try of my own, while having as minimal budget as possible for maximum casual friendliness. This one is a single deck in a series of half decks, meant to function pretty well, no matter how you mix-and-match them together. The links to the others are in the How to Play -section.

I mostly use MTG Vault for my own private projects nowadays, but feel free to comment or request a deck of your choice. I've loved the Vault so far, and I like that they are still improving on it, as well as I am improving on my English language skills.

So, if you like what you see, consider checking out some of my other budget-y work from the link below.
https://www.mtgvault.com/northernwarlord/budget/

How to Play

I have no idea whether I'll create another Half Deck Series later on or not, but this shall be known as the Half Deck Series 1, just to clarify which of these decks work well together.

The theme of the Half Deck Series 1 is Graveyard. Each one of these tries to take advantage of its own graveyard, and possibly the graveyards of others. The other decks have been linked below:
https://www.mtgvault.com/northernwarlord/decks/bd-half-deck-series-1-blue/
https://www.mtgvault.com/northernwarlord/decks/bd-half-deck-series-1-black/
https://www.mtgvault.com/northernwarlord/decks/bd-half-deck-series-1-red/
https://www.mtgvault.com/northernwarlord/decks/bd-half-deck-series-1-green/

Deck Tags

  • half deck
  • White
  • Casual
  • Budget
  • Cheap
  • Graveyard

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 636 times.

Mana Curve

Mana Symbol Occurrence

230000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for BD: Half Deck Series 1 - White

Bridging them all with a graveyard theme is not a bad start, and you will learn some of the mechanics that actually makes normal decks work, as they are usually overlapped by a common theme.

The real interesting things start to happen when you start making each half as solo as possible, but also tries to somehow avoid a too large gap to form between designs.

Think of it like this, if you base one half on interaction with the graveyard, and the other half on something completely random, and you face a deck with graveyard hatred you will only be vulnerable to the hatred by 50%

On the other hand, if you face a deck that's weak against graveyard interaction then your deck will be a 100%

The better strategy is to design so that a deck is more powerfull when it's theme works with another theme, but neither must be dependant on them.

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Posted 30 November 2021 at 10:49

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An interesting view for sure.

But yeah, the graveyard sort of became the main thing between these all, even though the red one got a slight spellslinger wibe to it in the end and the blue one some control touches.

I'm glad you liked them. It really was a nice "change of scenery" of sorts, at least deckbuilding-wise. Perhaps I'll try it again later on.

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Posted 30 November 2021 at 17:25

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It's certainly a project I'm diving into, because it reveals a lot about the game that you wouldn't notice otherwise.

Consider modern versions of infect, they are sort of halfdecks on their own, but without bridging its own halves. You got the creature half, which is incredible crap on it's own, and then there's the booster half, which would only be good if it got coupled with a creature deck. The overlap between the two halves is extremely minimal, which may be the very reason why the deck is only a success when the meta isn't to heavy into removal.

It's a gap in the deckdesign that is not really noticed, or people would have begun to fix it.

When playing with halfdecks on a regular basis, you start to see this gap. When you draw a hand and start playing, there will be a number of times where you draw an overweight of one half, compared to the number of times you draw a solid blend of both.

These events will make you realise that you somehow need an overlap between those two halves for when the situation occurs.

In 2018 infect was attending this gap by playing spellskite and dryad arbor, but they could also have opted to search for a card that boosts and gives infect, because, sure, the majority of your deck is having infect, but closing the gap will make the deck much more resilient.

The ultimate creature card in this scenario is cheap, has infect, and somehow boosts other creatures, and would be cool with flash, I don't think it's printed, but perhaps there are cards that somehow bring both halves together somehow.

And concluding that the average players aren't having any thoughts in this direction it does provoke some thoughts into how it would ever be possible to overlap themes in a format like commander/edh where the gap will be more of a chasm.

I think there's the basis for creating an "overlap theory", because if two themes of thirty cards each are having a regular problem at embracing each other, then there must be a perfect quantity to fix it.

This might explain why decks evolved into three color setups and why brainstorm, ponder, sleight of hand and similar cards have such an important role.

But there's a second solution, natural thematic overlap. For a two deckhalves like my bolt and first strike,an overlap would be a first striker that bolts.

So seeking out decks seen from a halfdeck point of view allows you to track down cards that creates that overlap and bring much more synergy to the table.

So I'd say the halfdeck concept is worth revisiting a little more :)

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Posted 30 November 2021 at 22:46

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This might be the explanation for why commander/edh hasn't been broken in the way other formats have broken their decks.

I'm a little unsure of what to name the theory. Overlap theory, bridge theory or gap theory are my current picks, and "gap theory" has the most "umph" so far. Because there isn't an overlap before you design one, and bridge carries too many concepts with it already, and again, it would have to be built first. "gap theory" brings several other emotions in play, it feels like the name of the theory is a warning, which it sort of is, and a gap is something you have to work around, so it's the better name for the theory, but there might be other more appropriate words

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Posted 30 November 2021 at 23:45

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