Go Big or Go Yorvo!

by pitdroid3 on 17 November 2019

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Drawing inspiration from the Immortal...the Indestructible...THE INCREDIBLE...HULK! "Fight" cards for removal, plenty of enchantment and artifact SMASHING! Regeneration and protection to be the last one standing! Trample and unblockable-ness and assigning-damage-as-though-it-weren't-blocked-edness to push through like the main man smashing through a wall for the win!

How to Play

Cast Yorvo, cast more creatures, make Yorvo bigger as a result, SMASH. Make Yorvo big, give him big hammer that allows him to trample, SMASH. Make Yorvo big, cast "Fungal Sprouting" to make critters, who in turn make Yorvo bigger so he can SMASH. Wait for your opponent to foolishly attack you, then use Yeva to flash in something appropriately big to SMASH them. Let your rabble-rouser "Ulvenwald Tracker" get the crowd riled up by constantly making your enemies fight your biggest, baddest, greenest monster and get SMASHED.

Deck Tags

  • Commander
  • Mono Green
  • +1/+1 Counters

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000094

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Go Big or Go Yorvo!

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