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Aim is to get the perfect combo and win Turn 3. If that doesn't happen then it has a few backups (including a couple nasty persisting stings in the tail) just in case. Combo is as follows. Turn 1) Play a 1 drop, preferably the Harbinger, search for whichever you have missing out of Incandescent Soulstoke and Nova Chaser Turn 2) Attack with the 1 drop if they are out of blockers. Then (regardless if you attacked or not) Infernal plunge the 1 drop and get out your Incandescent Soulstoke. Turn 3) Use the Incandescent Soulstoke's ability to get out Nova Chaser, championing the Soulstoke. Cast assault strobe on the Nova Chaser. Swing for a perfect 20 game. Turn 4) Either get out another big nasty with the Soulstoke or Burn with Bolt for game or Elemental Appeal. Faithless looting works well to fix up your hand to get the win combo, and can work to advantage when you run out of steam.
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