Anti-EDH EDH

by Puschkin on 25 November 2015

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (0 cards)

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Deck Description

First a little rant, feel fee to skip to the actual section about the deck.
[RANT] I am not much into EDH. Mostly because it lost it's casual touch because players are minmaxing the shit out of this format. The idea was to have fun, varied decks with odd cards you usually don't see in play, that's why it's a 100 card highlander format. But since players are still thinking comepitively, they are stuffing their decks with library manipulation and tutors. And since EDH taps from a gigantic card pool, it's easy to fill a deck with spoilers and bombs. The result are tedeious control-combo heavy decks that fight over resources all game.
That's why I built this deck. I want to kick these decks in the nuts.[/RANT]

This EDH is built to beat all those well-built EDH decks that dominate the format. This might actually mean that it might perform less well against sloppily buillt casual decks, but meh, you can't have it all. What does a good EDH deck do?

- It has lots of tutors and library manipulation
- It has lots of mana ramping
- It has TONS of removal spells and they try to cover everyhing
- It has few but tough to handle threats
- It builds up resources early game, fights over opponent's resources middle game and aims to win late game via all the ridiculous cards out there

So I built a White Weenie deck, lead by Kytheon, Hero of Akros. And I stuffed it with global resetters inlcuding ones that reset mana producers. And I picked mostky creatures that disturb the opponent's development or that have abilities that work agains common EDH tactics.
Basically I play weenies every turn to quickly overrun my opponent while he is still setting up in aggro-control mode and play something like Armageddon mid-game to prevent him from entering late-game (which I would lose otherwise).

Just look at the creatures, guys like Aven Mindcensor, Hushwing Gryff or Vrynn Wingmare give EDH players the shivers and I play tons of them, not just a few. I also run lots of direct or indirect mana denial like Ankh of Mishra (so great about fetchies : ) ), Dustbowl etc. that I can win games just by manascrewing my opponent. Armageddon, Cataclysm, Tragic Arrogance and Catastrophe are the reasons why I still run 30 lands even though theoretically I could go down to 25 or something like that considering just the weenies.

The deck is low on enchantments and artifacts because I regularily destroy all of them anyway and because I need to keep up the pressure with a high creature count.

THIS DECK WAS MADE TO DESTROY OTHER EDH DECKS IN 1-VS-1 SITUATIONS! DON'T TRY THIS IN MULTIPLAYER !!!

EDIT:
Card in the sideboard are cards I consider adding when I know what to cut!

How to Play

You should drop your commander right way first turn! You don't mind if he gets killed, he is just another weenie here and every time he gets killed is a time where another creature of yours isn't killed --- Kytheon comes back after all.

The drop more creatures. Of course you have to be careful not to overextent because the opponent WILL wipe the board sooner or later, however, this is still EDH which is slower, the opponent starts with 30 life and your deck consists of more than 50% creatures (plus your commander), so you can extend a bit more than usual. My rule of thumb would be: You should aim for a force that deals about 5 net damage per turn and shoule always keep at least 2 creatures back to play after the next board swipe but of course that depends on situation and in case of doubt just keep on playing creatures! Chances are that you actually overrun your opponent before he stabilizes and holding back could turn out to be fatal.

Disrupt your opponent wherever you can. In a lot of cases it's enough to play one of your creatrues that messes with him passively (like Leonin Arbiter) anyway.

Then, about midgame, it's time to reset. If you are in the lead regarding creatures and are able to destroy (almost) all lands, then you have basically sealed the game and alredy won. If the creature situation looks even, you should still consider to reset once the opponent got critical mass amound of mana which is about 7 mana. Even 6 is dangerous, but you also want to maximize the losses of the opponent.
After that, just rebuild (which you should be able to do faster than him) and if necessary, repeat resetting the game.

If you fail to reset and enter late game, you will most likely lose.

SINGLE CARD STRATEGIES AND SYNERGIES:

* Darksteel Axe is there not only because it is fast, it also survives Purify and the Austere Command (plus many removal spells your opponent might have)

* Godsend is one of the few means to get rid of problematic creatures, so if you play Stoneforge Mystic, Godsend is your prime target, second in line would be the Sword of Fire and Ice because that's one of the few ways to draw extra cards and third would be the Sword of Vengeance because it grants haste.

* Hallowed Moonlight stops all kinds of nonsense, from regular reanimation to "put into play" effects (which many EDH decks rely on!), so always keep mana open for this! However, remember that you also draw a card, so if your hand is empty and you don't apply enough pressure, just play it for the extra card.

* Ankh of Mishra will do more damage than most creatures since it typically lasts longer and many EDH decks play more than one land per turn. So, if you have it in your opening hand, play this on turn 2 instead of a creature - don't mind the damage you will eat yourself, you are the agressive player here and you don't need much mana to get rolling!


Deck Tags

  • EDH
  • Competitive
  • White Weenie
  • Hatebears

Deck at a Glance

Social Stats

35
Likes

This deck has been viewed 11,402 times.

Mana Curve

Mana Symbol Occurrence

860000

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Anti-EDH EDH

so....
Do you really feel that this deck can beat maelstrom wanderer decks?

I mean it does follow the same idea as derevi, being able to rebuild faster that your opponent. So it really could. Have you had a chance to test it vs wanderer, derevi or kalia decks?

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Posted 10 December 2015 at 16:16

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I have no clue sine I normally don't play EDH (maybe read the description), I don't know what the metagame is. I also haven't built this deck yet, but I am considering to do so, which is why I published this in the first place. This is what I imagine would beat the snot out of typcial EDH decks that are just too slow and too vulnerable to my disruption and foil cards but this is just theory.

I also don't take EDH serious enough to playtest (in fact I think playtesting for EDH is against it's spirit, being a casual format and all), I will just try it out, guns blazing, and see what happens. See, the story is thatoutside of my group everyone is playing EDH these days and I don't for the reasons I stated in my little rant there in the description, but I want to have at least one deck. And since everybody else is way too much focused on min-maxing all the fun out of this format I said to myself I will swim upstream here and try to beat them at their own game. Hopefully this forces them somehow to get back to creature based concepts that actually involves the combat step ... but in my area decks look more like this one: http://www.mtgvault.com/puschkin/decks/child-of-alara-edh/
(granted, that's for multiplayer, but you get the gist)

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Posted 10 December 2015 at 16:33

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Ah sorry I misread your description I thought you had recently switched to EDH after not playing much of it, and gone to the completive scene. I apologise.

To be honest that kind of edh meta seems to suck. Our group of EDH players is far more causal than that, with people only playing multiplayer and everyone announcing commanders at the start of the game, this way of someone is playing a fully min maxed deck you can be sure they will be fighting the rest of the table. Its a but antisocial but its kept out playgroup fun even if it means some players found other places to play.

As a side note.

Did you say at some point you dislike mutiplayer edh due to the political nature of the game? I mean a deck like this is bound to make you unpopular with some people.

p.s.
I have no mim maxed edh decks, if I feel a card is too powerful I remove it and the only tutor I run is garruk primal hunter. Who I never ultimate anyway.

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Posted 11 December 2015 at 07:49

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Read the last sentence in bold - I intend to play this exclusively in 1-on-1 :)

I dont know if this will work or just run out of steam too early, but that's okay, I'll find out. For now I am asking you and the MTGVault crowd if I missed any good creatures, spells or equipments that would fit this deck and what I am trying to achieve. For example, what about Tsabo's Web? Is it worth adding and if yes what to cut?

EDIT: Or Winter Orb for that matter

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Posted 11 December 2015 at 08:16

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Sensei's divining top, lodestone golem

1
Posted 10 December 2015 at 17:49

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Hm, the Top maybe but the Lodestone Golem hurts me, too!

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Posted 10 December 2015 at 17:54

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Meekstone could be good, particularly for those times when you have no means of blowing things up. :)

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Posted 11 December 2015 at 14:41

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Good call, but I think I will use Marble Titan instead because I don't want to lower the creature count.

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Posted 11 December 2015 at 15:19

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Yes, I like that.

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Posted 11 December 2015 at 15:23

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Still waiting on that other deck, BTW...& on the coast, hell never freezes over. -.-

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Posted 11 December 2015 at 15:41

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SMIG?
Well, yeah, I am undescisive about which direction to go which is also due to the fact I would have to order many of the creatures. At least I got the fourth Alesha recently, so it should be finished soon-ish ...

-1
Posted 11 December 2015 at 16:16

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:D!!!!!!!!

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Posted 11 December 2015 at 16:23

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BTW, have you heard the latest? (I assume not, since by "the latest", I'm referring to in the States, not Europe.) Both Trump & Carson (our predominant lunatic bidders for the crown) are threatening to bolt the Republican party, which I presume means they'd run as Independents...& if THAT dark day ever dawns, it's time I retired from politics altogether. -.- -.- -.-

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Posted 11 December 2015 at 18:05

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(One "frowny face" wasn't sufficient to express my disgust.)

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Posted 11 December 2015 at 18:07

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Also...the above comments were prompted by your "I hope they will not Donald Trump it" comment...so don't get p!ssy w/ me if for going off-topic. ;)

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Posted 11 December 2015 at 18:14

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Hm? If Trump goes indipendant, doesn't that mean he'll have less support? The only bad thing I see in this is that he then stops to give the republicans a bad face ...

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Posted 11 December 2015 at 18:27

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ugh Im a middle voter, and I cant stand trump/carsons crazy

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Posted 11 December 2015 at 18:29

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HEARD THAT. (And FYI/the populace: Giving the Rep's a bad face would just be duplicating an ability they already have.)

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Posted 11 December 2015 at 18:33

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What you actually need is more than just 2 parties ...

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Posted 11 December 2015 at 20:01

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In addition to the Dems & Reps, there's also the Independent ticket, though it's never been a gateway to the Whitehouse. Candidates for office have used it to gain entrée at the state level, though.

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Posted 11 December 2015 at 21:05

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I just replaced Swords to Plowshares with Path to Exile. This might be one of the few decks where giving the opponent life is not worth the trouble while I am going to nuke the basic land he gets via PtE anyway.

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Posted 12 December 2015 at 12:47

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For starters, you have one too many cards (99+commander = 100). Secondly, restore balance could fit? Or you could always be "that guy" and use worldslayer? (lol)

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Posted 21 December 2015 at 06:48

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Restore Balance is too hard to use. I would use the original Balance if it wasn't banned in Commander. But Restore Balance needs whopping 6 turns to go off. That's way too much time for my opponent to prepare for it. I might still play it for the land desctruction part, however, it also nukes creatures and I should be the one with more of them while the opponent will only have a few but bigger ones.

Worldslayer, yes, being "that guy" is a good description for this card :) I don't know, it's a bit on the expensive side of things but a very good reset button indeed! Could be problematic to trigger it, though, because by the time I can deploy and need a Worldslayer is also the time where my opponent will have at least one blocker to stop the Worldslayer wielding lunatic ... I will consider this, though.

About the 100 cards, yeah, I started out with 99 + commander and went to 100 when I added the Marble Titan because I haven't figured out yet what to cut. Your suggestion?

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Posted 21 December 2015 at 09:50

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Cut a land or two and possibly godsend? I get why it's there, but at the same time the slot could be better utilized.

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Posted 21 December 2015 at 18:16

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if you want to do something similar to what you're doing. Play what's called stax. Hokori is like Winter Orb and winter orb is a stax card. Don't want to be mainstream by playing competitive Derevi stax? Play Brago Stax. Since the objective is to punish everyone because you don't like how competitive people are making the game, stax fits just fine and ensures long games with little fun. Stax is the ultimate form of control unless you consider lockdown to be control. I see Teferi + knowledge pool as a combo more than control.

I saw a legacy deck who's objective was to have a fair card to counter every unfair card that shapes the format. Answering a brainstorm or a jace 0 activation with a Notion Theif is devastating.

Edit: And if you hate combo play Teferi's Puzzle Box.

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Posted 21 December 2015 at 08:50

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Yeah, I know Stax from Type I, it's nightmare inducing :) However, my goal isn't a complete lockdown and definately not " long games with little fun" - I mean, long controllish games is exactly what I want to prevent. That's why I basically play an aggro-control white weenie with Stax-like elements but those Stax elements should also be able to deal damage (hence I look mainly for creatures with disruptive abilities).

So, Hokori is a very good suggestion, didn't even know this card exists (hadn't boosted Kamigawa block)!

Which means yet another card I have to cut ... and since the cards I added last are Hokori and Marble Titan, I am hesitant to cut guys like Savannah Lion - they may not be up to date anymore but I still need very cheap creatures to apply enough presure early enough.

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Posted 21 December 2015 at 10:00

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Hero of Bladehold?

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Posted 21 December 2015 at 13:38

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Good card but I can't go up the mana curve any more. If I am going to add that, then another creature of the same or higher casting cost has to go. That would be either the Marble Titan I just added or the Hokori I just added or the Celestial Crusader. Since Marble Titan doesn't work well with Hero of Bladehold, it would probably be him ...

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Posted 21 December 2015 at 14:47

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Damping Matrix?

Shuts down Top and most relevant commander abilities, though it turns off your equipment too...

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Posted 21 December 2015 at 14:14

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... and it makes an exception for mana artifacts which would be the main reason to add something like this in the first place ... but thank you anyway because that reminds me that I totally forgot about NULL ROD :)

But now I have to cut yet another card and I don't know what :(

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Posted 21 December 2015 at 14:50

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Okay, guys (and gals ... I still hope that Magic will one day have some female players), I made my decisions:

+ Null Rod made it main because the mana denial aspect is so strong
+ Hero of Bladehold is also in now

I had to make room for these and the latest additions:

- Godsend. This didn't go easily.
- Path to Exile. Mainly because I don't want the opponent to get any more lands.
- Mikaeus. Too slow and cumbersome, I run the Hero of Bladehold now instead.
- Lieutenant Kirtar. Not enough bang for 3 mana.

The deck is now more aggressive and back to 100 cards, however, I removed 3 solutions to fatties that my opponent might sneak in. This means I am now more dependant on my disruption and overrunning my opponent early enough.

I am now ordering missing cards and assembling the deck. Thank you all for your input!

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Posted 27 December 2015 at 21:18

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HAH! TOLD YOU! (jk, im just glad to see my feedback actually being not stupid, as it usually is)

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Posted 28 December 2015 at 23:00

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Well, let's see how it works out :)

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Posted 28 December 2015 at 23:21

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@Kitsune Kid: You go, Kid!!

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Posted 01 January 2016 at 05:20

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@Puschkin: ??? (re: female players) My observation has been that Magic has plenty. Anyway...HP!!! And don't play it off like it doesn't mean anything, 'cause you got here w/o exploiting the criteria you listed on "I'll make slaves of your bones". Don't know what it means to you, but means A LOT to those of us who love your decks. Happy New Year, Big Guy...& many happy returns. :)

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Posted 01 January 2016 at 05:26

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Well, & pardon my poor manners...a happy New Year to you, as well, Kitsune Kid! :D

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Posted 01 January 2016 at 06:16

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BTW...met a youngish lad from Germany on the roof of my building tonight...didn't get the chance to find out specifically where he was from, but he enjoyed our local fireworks (why we were on the roof), & assured me that the show was, in fact, 1 minute longer than it was last year (I'd have sworn it was 1 minute shorter). So, good small world, eh? :)

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Posted 01 January 2016 at 09:49

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It made hot page because I had initial help (and now that it made HP once it'll stay there just because of the chitterchatter. My stance regaring the hot page hasn't change - people should focus on the "new" and "unloved" sections instead.

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Posted 01 January 2016 at 12:50

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Love it. I was clapping to myself by the end, you play creatures and punch them in the face with them. Talk about living the dream!

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Posted 28 December 2015 at 02:58

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Yeah, creatures that I actually cast *gasp*! :)

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Posted 28 December 2015 at 09:59

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They seem so innocent at first, then you get 10+ and you see your opponent start to sweat. This deck reminded me of Wedge's description of a Slippery Bogle only White weenie version (He's from the YouTube channel TheManaSource).

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Posted 28 December 2015 at 19:19

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Arena of the Ancients

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Posted 29 December 2015 at 02:49

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It's an alright deck. It's not my play style at all, but I must say that I wouldn't want to face it with any of my own EDH decks.

Overall, great deck! +1!

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Posted 30 December 2015 at 15:55

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Although a bit on the costly side. I like my decks cheep: under $50, or at least under $100.

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Posted 30 December 2015 at 15:56

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The cost can easily be reduced by replacing some of the lands with basic Plains. And I didn't build this deck for other people, it's what I will play and why shouldn't I use the cards if I own them? I refuse to downplay just so the deck looks cheaper in the hopes I get more likes on Vault :)

Anyway "I must say that I wouldn't want to face it with any of my own EDH decks" that's what I like to hear, hopefully my friends will see this similarily :)

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Posted 30 December 2015 at 18:11

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Yeah, I know it's your style, and I understand the land thing. And, if you have the cards, by all means use them! I just assume that you have very few of these cards.

As I said, nice deck!

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Posted 30 December 2015 at 23:37

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It's actually the other way round, I don't have many of the newer (and cheaper) cards ... I started playing with Revised and Fallen Empires, so cards like the Kor Haven is stuff that I boosted back then. It's things like the Grand Abolisher that I have to trade for :)
This deck is actually on the cheap side of things, being mono-coloured and all. Most players I will face are oldfarts like me that played for a looong time, I see expensive cards all day, which is why I don't even look at the price tag here on Vault. Many decks I will face look more like this one http://www.mtgvault.com/puschkin/decks/child-of-alara-edh/

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Posted 31 December 2015 at 09:59

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Why not run Aether vial?
Allows you to put creatures in play at instant speed.

Say they wipe the board, EoT you can play a creature and have a creature ready to attack.
Not to mention flashing in other hatebears etc.

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Posted 04 January 2016 at 19:37

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Because I am the one that wipes the board, artifact wise, regularily. Also, AEther Vial itself isn't a creature - I mean, if I add it, I have to cut a creature, and I don't want to lower the creature count.

Yes, Vial is a very good card and I would run it in a less aggroish version of the deck, but as it is, it wouldn't add much. Also, if I don't have it in my opening hand, it'll be next to useless later.

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Posted 04 January 2016 at 22:14

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How has this deck played against different commander decks?!

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Posted 07 January 2016 at 15:45

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Hasn't been played yet, I am still missing some crucial cards like Spirit of the Labyrinth.

Which means to all you folks: You can stop focussing on this deck now, please check out the "New" and "Unloved" section. I'll report in this deck when I have played actual matches, so you might want to hang on to that subscription if you are interested.
Thank you.

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Posted 07 January 2016 at 15:57

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Ah ok. Was just curious. I have a couple of ideas for quick kills in EDH. Check my decks out if you get a chance!

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Posted 07 January 2016 at 16:13

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Artifact ramp is a huge staple of this format. So much so, that I think adding in redundancy is important. On top of the Null Rod, I would add Stony Silence in as well. Cutting Sword of Vengeance seems like the obvious choice, as this deck can use that 6 mana a lot more efficiently.

Also, Angel of Jubilation is a hilarious play against a lot of decks, and in some ways is better than Celestial Crusader. There is a surprising amount of decks that get absolutely shut down by this card, so it's at least worth considering.

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Posted 28 January 2016 at 18:37

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This deck is fucking shit, It has some good aspects but the manabase is just way off and many card choices are questionable. This could be tuned into a better deck and I highly recommend studying 1v1 more and have a look at the official 1v1 Duel Commander banlist.

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Posted 04 February 2016 at 20:42

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Thank you Sir for calling things shit but not making any suggestions. Also thanks for not reading descriptions and/or plain out ignoring the fact that this is my first EDH ever and that this isn't my favourite format. I certainly won't "study" anything before playing a fucking CASUAL format. I'll just try it out and adjust later.

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Posted 04 February 2016 at 20:52

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EDH is not a casual format. The only people who say that are the ones who run plated slagwurm in their decks and beat their friend's decks that use shit like swift kick.

If you want an actual suggestion, drop most of the 1 drops since you can drop Kytheon on turn 1, or atleast you should. Stuff like Serra Ascendant and possibly Mother of Runes are overpowered enough to keep as a 1 drop, but I'd cut the rest.

Also I personally don't recommend running boardwipes in white weenie. I can understand why you picked some of these boardwipes, but they're just pretty slow. I do recommend keeping armageddon and cataclysm as they can be quite devastating. I also see you're running null rod, I recommend getting stony silence in there as well, maybe to replace the null rod since enchantments are typically harder to remove.

You should probably also replace honor the fallen with rest in peace, it's just better graveyard hate and not a one time use.

Just stick to denying resources while having annoying little beatsticks on the board and good luck.

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Posted 05 February 2016 at 17:21

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Just a couple of things. Can EDH be competitive? Sure it can, but it is a format based purely on fun and most of the time that has a certain level of casualness to it. I don't know about you, but I play EDH for fun and not just to win. Also Puschkin did say this was his first EDH deck so cut some slack, my first was terrible. Might I suggest Honor of the Pure, since you want to go with a white weenie build. Lastly, I will agree with the dropping Kytheon turn one and getting rid of a few one drops as well as replacing the Honor the Fallen with Rest in Peace. With a White Weenie build and always having a turn one creature (just awesome with white weenie) and taking their stuff from them, this could be fun. I hope to hear how it plays.

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Posted 05 February 2016 at 20:51

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MboR, maybe it is you that needs to study a bit the format you pretend to be an expert of. EDH was invented by Judges, something they could play in between games, something easy going and casual. All the rules about EDH, be it the highlander aspect or the rules about needing to focus on a legendary creature, all of this were deliberate choices made to combat the constant competitiveness that judges have to deal with. Yes, there are many people that don't get it and minmax the shit out of the format, that's what people like you do, but that doesn't stop EDH being a casual format from the get-go. Heck, it's called "Elder Dragon Highlander" to this day even though Wizards tries hard to rename it "Commander" since they adopted the format.

Also, I strongly recommend once more to read the initial rant part of this deck's description. This deck was specifically made to combat those that drain the fun out off the format. Your rambling and insistence that EDH isn't a casual format is ironic on so many levels ...

... BTW, I play Magic since 1994, both casually and on tournament level (premiere league of my country) and have witnessed the birth and progression of EDH. Don't lecture me on what casual means. Instead, check out how the EDH community itself actually defines the format. Here is a short about the philosophy of EDH.
http://forum.mtgcommander.net/EDH_Forum/viewtopic.php?f=1&t=12254

As for your suggestions: As I said before, the deck is ready to go as it is and I will play it on 19.2.-20.2. I will make adjustments after that basing on the actual games played and the input I got here.

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Posted 09 February 2016 at 08:06

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Land tax? only needs to proc 1 timeto get sweet value.
Even if you're discarding lands it helps thin your deck super fast helping you draw only buisness.

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Posted 04 February 2016 at 21:49

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I was thinking about it, but it's like many other cards, they are useful but in order to play them I have to cut something and that would mean reducing the creature ratio. That's why I run Knights of the White Orchid instead.
Anyway, I will play this the weekend 19.2.-21-2. After that I will be able to say more!

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Posted 05 February 2016 at 11:04

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i like deathrender (sword) because if the creature its attached to is killed you get to put a new one from your hand to battlefield and equip it with deathrender again, so you have instant replacement for dead weenies...

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Posted 08 May 2016 at 05:38

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Though this would work on decks that focus on clearing the board, I feel that six mana is top much for this deck to spend over 4 turns.

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Posted 08 May 2016 at 07:09

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And I don't win much if I play a weenie for free, Deathrender is for fatties. I'd rather put AEther Vial in this.

I have a Deathrender deck, though:
http://www.mtgvault.com/puschkin/decks/rendered-dead/

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Posted 08 May 2016 at 08:10

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I see, good points. well, I am just learning )

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Posted 10 May 2016 at 19:25

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Disgusting. Leave. me. alone.

It would probably beat my most competitive and successfull EDH deck ("Unwinding Clock Eldrazi-Titans", if you want some context), which I've build for local EDH tournaments (yes, they exist), unless i draw and play {Darksteel Forge} quickly.

Although I agree with your rant, creating "fun" but still "winning" decks is super hard to balance. I, for instance, LOVE about EDH, that I'm able to work on a single deck for months (singleton) and still improve its' performance, even in, or especially in colorless decks (Like the one mentioned). Naturally, if you're a somewhat good or experienced player, the deck will become more effective naturally, rather than clunkier. SO the only way to make it a pure casual format is, just like in "real life", is to restrict people. Ban cards. Period.
(But... Most decks ! I ! see are super casual anyways, even on tournaments, where they're unable to play anything on turn 1 and 2, mostly.)

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Posted 16 January 2017 at 20:01

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I find deck tweaking also more interesting then building new ones :)

However, I disagree about the banning part. First, you'd have to ban a ton of cards. I am not talking dozens, it would be hundreds of cards (at least for us because we play Vintage).
Secondly, oftentimes it depends on HOW you utilize a card. Famous example of my group would be Juan who played a deck full of mana artifacts and Tolarian Academy just to play a third turn ... Polar Kraken. We loled hard. Or if you use Demonic Tutor to fetch a crappy card your deck is built around. Some otherwise "unfair" cards can be used to give otherwise unplayable decks a fighting chance.
But most importantly: What's banning worth if the players just don't get what it means to play casual? You didn't change their mindset, you just put restrictions on them, so they will continue to built unfun decks within those limitations, trying their best to find the next-best gamebreaker that isn't on the banlist yet.

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Posted 16 January 2017 at 22:56

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Yeah, you're right.
Since i've been killed on turn two in Pauper, I know, that there are wayyyy too many spikes out there. Magic is broken from the first set onwards :D
You really need a casual, real life playgroup.

But... speaking of "Spikes", Mana denial decks and Vintage: I've broken Stax. Seriously. Well, at least... I#ve tested it a lot and it's insane!
...
It actually uses Smokestack.
Could you take a quick look at it? I would love to hear your opinion about:
1) More {Rishadan Port}s?
2) Any additional, worthwhile advantage-engine with Smokestack you know off the top of your head? Because...:
3) {Myr Retriever} as a playset was fine, but not overwhelming... What do you think about it?
4) {HOWLING MINE}??? I can tap it... or sac it... ^^
5) Any additional comments/questions?

I feel like I don't have to say this, but you definitely may answer on your decks' page (this one), because it's not about "getting publicity", but rather really getting a sophisticated opinion.
If not, it's fine. If it takes time, it's no problem ;)

http://www.mtgvault.com/mrunbelievable/decks/total-lockdown-stax/

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Posted 20 January 2017 at 06:10

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Just dropping by to tell you that because of the increased interrest in the 93/94 oldschool format, I am reviving my oldest evolution project but will be using all the updated Technologies I have collected over the years.

Originally I never even managed to play that format with stuf like mutation rates and frequencies, and now I can add modern concepts like only mutating offspring after a selected number of children born (which Means that most versions of a deck will be direct clones of the original) Stuff like recessive and dominant genes and much much more.

I'll run the project with 4 of each allowed of ANYTHING, even moxen.

I expect to see lots of weird decks, and hopefully something legal will evolve for me to wreck the 93/94 metagame :D

http://www.mtgvault.com/wickeddarkman/decks/9394-format-evolution/

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Posted 07 July 2017 at 11:51

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Hey man, totally understanding the grievance with meta maxing in EDH. But the same could be said for all formats of magic. I personally grown to love EDH because I play with casual players. It's funny because I play a deck very similar to this. Except that I've collected all the Mirrodin Swords, which also tend to piss people off lol. Well done on the deck sir, play with less douche bags lol.

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Posted 07 July 2017 at 13:42

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Also if you really and truly "not much" into EDH and wanted to end games fast build a Heartless Hidetsugu burn EDH. Those hour long EDH games are in the past. If anything you can just target the one meta maxing player with tons of burn XD

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Posted 07 July 2017 at 13:48

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Sure but burn is not my style, I don't want to fight cancer with cancer, I want to turn their own cards and strategies against them.

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Posted 07 July 2017 at 13:52

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Thalia, Heretic Cathar and Blind Obedience help in slowing your opponent down and getting through with your creatures. :)

Are you playing multiplayer Commander as well or are you more into other multiplayer formats (like Pentagram that you mentioned in the other decklist)?

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Posted 11 September 2017 at 21:55

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I try to avoid Commander at all costs^^. As well es all free-for-all games. Multiplayer FFA-Commander is about the most tedious thing in Magic ...

It is usually like this (for each line, first entry is the default):
3 players: FFA (this is the only case where FFA makes sense)
4 players: 2vs2 Team, Archenemy
5 players: Pentagram, French Emperor
6 players: 2vs2vs2 Team, Emperor (rarely)
7+ players: We split in groups and play something from above.

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Posted 12 September 2017 at 05:21

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Two headed giant EDH is a lot of fun.

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Posted 12 September 2017 at 13:30

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