Oath of Thieves

by Puschkin on 07 March 2014

Main Deck (60 cards)

Sideboard (8 cards)

Creatures (1)


Sorceries (2)


Instants (1)

Artifacts (1)


Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I always loved Oath of Druids. It's an elegant card that is risky but rewarding if you are prepared well. Most importantly, as long as the opponent plays a creature deck, he will always have a chance.

However, modern creatures are so damn big and their special abilities so lethal that you can't possibly afford to play Oath of Druids in multiplayer. Or can you?
My idea for this one was to play Oath of Druids in multiplayer and then to just steal all the big hitters they might oath into play :)

This deck isn't tested yet and I will play it upcoming weekend. Results and "how to play" section will be posted then.

How to Play

Magic Marathon is over. Played this deck only once and it was a team game (2vs2) so not exactly what was planned (we were one guy short). Had a wonderful start with Myriad Landscape, Sol Ring, 2 different basic lands, an Oath, Beast Within and Blind Obediance. So by turn 4 I had 4 different basic lands, and active Oath and Obediance and the Beast Within as backup, also an active Deceiver that I drew meanwhile. The opponents were beating us a little but I advised my partner to block recklessly (because that would help when I drop the Oath). So, when it was Oath time both of our opponents couldn't oath, my partner oathed into a Predator Ooze which grew quickly thanks to his 3 Hardened Scales he had meanwhile. Opponents managed to kill the Oath before I could use it but it didn't matter, they didn't have anything worthwhile to steal anyway and the Ooze steamrolled them.

So, while it won, it didn't do what it was supposed to do, which means I am not wiser as I was last week :)

Deck Tags

  • Casual
  • Multiplayer
  • Fun
  • oath of druids

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,262 times.

Mana Curve

Mana Symbol Occurrence

1174814

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Oath of Thieves

*I only own a single Forbidden Orchard, so I might need more ways to give my opponents creatures so that I can Oath myself.*

Beast Within
Nuke their best permanent, and put out a creature.

Hunted Phantasm.
Gives your opponent's a lot of creatures.

You mentioned Modern, so is this suppose to end up Modern?
If not, and money is not an option, Worldly Tutor and Oath of Druids can be deadly together.

Side note, weren't you trying to do a Shared Fate deck?
Considered Oath of Druids...and it's interactions? Run Gaea's Blessing and Pedantic Learning for fun casual play.

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Posted 24 July 2014 at 18:00

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Lol, when I say "modern creatures" I don't refer to "Modern legal creatures", read "modern" as "new-fangled" :). See, when I started, Hypnotic Specter, Kird Ape and Juggernauts were considered the best of the best. Fatties were either ridiculosly overcosted (Scaled Wurm) or had harsh and dangerous upkeeps (Force of Nature, Lord of the Pit). By the time Oath of Druids came out it was slightly better. But even then ... I mean, if you have a card like Oath that lets you both "search" for any creatures you wanted and put it into play without having to pay for it, you'd exspect something earth-shattering and game-ending, right? Well, Oath decks back then ran Morphling, Akroma and Spirit of the Night as the heavy hitters. No Emrakuls or Progenitus or Darksteel Colossusses or anything close to that. But if you play Oath of Druids today, you are almost certainly running into one of those. Hence, it is much more dangerous to play Oath these days.

Hunted Phantasm isn't that good here because it is a creature itself, I do not want to Oath into that. But Beast Within is brilliant, exactly what I am looking for, muhaha :)

I don't really need Worldly Tutor if I keep the creature count low and the creatures similar enough. Then again, there might be situations where I need a specific creature - let's say my opponent oaths up a, let's say, Multani, then I can't steal it with my targetted effects and need Progenitor Mimic to copy it. Hm. For now in the sideboard. (but what has money to do with it?)

Yeah, the Shared Fate deck is finished (you commented on it). But I don't see interaction with Oath of Druids. I would still Oath MY library which doesn't contain any creatures, vice versa, I would give my opponent a method to get their creatures into play.

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Posted 24 July 2014 at 18:58

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Acorn Catapult...maybe?
It could ping the opponent, (or creature), and give them a 1/1 creature. Slow...but it maybe could work.

Swan Song?

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Posted 24 July 2014 at 20:06

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Do you think some large creatures like kozilek, worldspine wurm, etc, etc could work in here?

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Posted 24 July 2014 at 20:11

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Puschkin always intimidates me! It seems like he has thought of it all...the fact that he liked my Beast Within suggestion was a huge win with me!!!

But i do think big creatures could maybe be an option.

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Posted 24 July 2014 at 20:18

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Kozilek, Worldspine Worm and so on would be what you'd go with if this was a regular Oath deck - but I want to steal the creatures my opponent oaths up, that's the discipline of this deck and the only parameters you have to work along. What are the biggest, nastiest creatures that can also steal creatures that you can think of? The ones I can come up with are small, like Marike Ri Berit. Which me reminds me to add Karakas, lol. See, just talking about the deck sparks ideas, that's why you are always helping me, even if I don't include a particular card you suggested.

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Posted 24 July 2014 at 20:53

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http://www.mtgvault.com/jessie/decks/the-wind-of-phasing-words/

Phasing...do you remember it?
Trying my best to use Words of Wind.
I thought...if my stuff is phased out, I can't be forced to return it to my hand with Words of Wind.
I can force myself and opponent to return everything to our hands....and then my creatures phase in, and attack. Every turn they phase out, I can play draw spells and bounce my opponent's stuff to their hand, and then every turn my creatures phase back in, they can attack unblocked.

Any help would be appreciated.

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Posted 24 July 2014 at 22:27

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Hunted Phantasm
Turn to Frog
Polymorph's Jest

Bazaar Trader FTW

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Posted 13 August 2014 at 11:32

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Hunted Phantasm looks very good! Have to trade for him, though, thx!

The other 3 don't really work and make me think you didn't read the description :)

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Posted 13 August 2014 at 13:34

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I guess ... turn to frog and polymorph's jest can stall a creature without killin it. That's all.

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Posted 14 August 2014 at 05:36

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Yes but the idea was to copy and steal stuff. It's no regular Oath deck where I use Oath to get the fatties - your suggestions would work there. But in this one I want my opponents to Oath and the use their creatures against them.

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Posted 14 August 2014 at 06:51

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Hey, I just took a look at this deck. Oath of Druid is an awesome card indeed.

I have a few suggestion you maybe want to consider:

To keep your non-creature stuff out of your graveyard and in play, I can recommend "Wheel of Sun and Moon". You could even play it on an opponent if they use their graveyard excessively.

Depending on your opponents playing Dragon tribal "Karrthus, Thyrant of Jund" might be a good addition (maybe sideboard) since it takes all their dragons in one swoop to attack with them immediately.

Good options for sacrificing creatures are "Goblin Bombardment", "Ashnod's Altar" (or "Phyrexian Altar", more expensive though) and "Attrition" although this needs a legal target (so maybe sideboard).

A cheap gain-control-until-end-of-turn spell is "Traitorous blood", you might want to use that as well.

One problem I see with this deck is that you need to have a way of putting creatures back into your library somehow to get them onto the battlefield through Oath. Dunno if there's direct way. Of course with Gaea's Blessing and Wheel of Sun and Moon you only need to discard somehow. Maybe "Æther Tide" would fit for that.
"Breathstealer's Crypt" could help as well. "Flowstone Sculpture" combines discarding with a nice creature.


Hope I could help! Cheers. :)

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Posted 23 May 2015 at 15:29

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Wheel of Sun and Moon is cool, however, I'll have to trade for it first.

My opponents are veterans that play for 15+ years straight, there are no current block mechanic or tribal decks, so no need to insert dragon-specific hate :)

Gobo Bombardment doesn't do enough (considering I am sacrificing big, mean things) and Ashnod's Alter is risky because we still play with manaburn rules. Attrition - this is a considerartion. But actually I was more thinking about the line of Momentous Fall but I think that's too mana intensive (because stealing also costs and I might have to sac in the same I steal). OR, thinking about it ... ha! Helm of Possession :)

" you need to have a way of putting creatures back into your library somehow" with that you mean if I draw them? I could use Brainstorm and/or Scroll Rack. And from the grave ... Reito Lantern? Soldevi Digger?

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Posted 24 May 2015 at 11:42

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What about a terastadon as an answer for non creature stuff since you want to steal them?

Another thought, dread return and unburial rights.

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Posted 05 June 2015 at 14:45

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Hm, yes, Terastodon seems interesting for this deck! But I might have to have something to stack my deck then so it doesn't pop up randomly when I don't need it.

EDIT:
Forget that, Terastodon's effect is a MAY effect, so he is perfectly good even without library stacking :)

Dread Return and Unburl Rights are perfectly viable solutions, I just don't want to go the reanimation route because once I go there, the deck would end up as regular animation ... or maybe not. For now I'll put them in the sideboard and consider adding them after first gaming day in case I have to soup this up. Thx!

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Posted 05 June 2015 at 15:03

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K, initial comment on this deck as it's one you suggested, and yes it's a VERY interesting strategy that can be played in any number of ways. I think to start off, I'm only going to suggest cards. You have a lot of different colors present, which broadens what I can suggest. I'm not sure if you want it to be legal in some specific format, so I'm not limiting myself to a specific format.
Bringer of the Red Dawn - At the beginning of your upkeep, untap target creature an opponent controls and put it in to play under your control. That creature gains haste. Return it to it's owner at the end of your turn. *Note the alternate casting cost if you are willing to run 5 colors, but since you're oathing in to play that may not be an issue. It's also a 5/5 with trample which is always nice.
Bazaar Trader - Why give things back, or sacrifice them, when you can just keep them instead? (yes, this works to override the requisite of returning things to their rightful controller, because you become the rightful controller when you target YOURSELF with its ability).
Still want to sacrifice things?
Braids, Kabal Minion or Magus of the Abyss - On their turn they sacrifice one of their creatures, on your turn you sacrifice on of their creatures. It's a win win scenario. *Note, only works if you can get a creature of theirs during the beginning of your upkeep, but Bringer does that for you.
Carrion Feeder or Phyrexian Goul - Turn their creatures in to fuel for your creatures. Or turn your creatures in to fuel for your creatures so they never get to oath. Would one of your creatures be destroyed? Turn it in to fuel instead. Then hit them with your fueled up creature. That'll teach em'.
Also consider Doomgape if you can steal a creature during the upkeep every turn.
Hell's Caretaker - Sacrifice their stolen creatures to bring your creatures back to life.

An important note on Oath of Druids that it doesn't look like you have considered: if you are Oathing, the best way you can gain advantage over your opponents is by always controlling what is on top of you deck! Many cards will search your deck for a card you reveal, shuffle your deck, then put that card on top (almost every tribe has a harbinger that can do this for instance). Alternately, you could run anything that exposes the top card of your library, and instants/abilities that allow you to reshuffle your library if you don't like what you see (fetch lands + Oracle of Mul Daya work well for this for instance). Scry also has a similar effect (I assume you know how to use Gatherer to search for the best scry cards).

I could go on about the possibilities, but this deck has an interesting concept and is lacking in direction, so I really just aimed to give you some ideas.

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Posted 05 June 2015 at 23:11

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(we are operating under Type I rules, so you can basically suggest anything)

Ah, yes, the red Bringer, I like that!

Bazaar Trader, however ... first, I am not so sure if it actually works - if I steal something with Slave of Bolas and then user the Trader on it, I still have to sacrifice it at EOT, right? But it would work with the Bringer. Secondly: If I steal something permanently, I might lose the ability to Oath myself. And the trader is a creature by himself. Hm, this is very tricky.

Braids/Magus is risky and not always working as intended because they require me to also have a stealer in place. And again, they are creatures. I don't want to neither oath into one (could be a better creature) nor to stay around and raise my creature count without directly impacting the game. That's why I settled on Helm of Possession for now to get rid of creatures.
Same is true for all the other creatures you mentioned as sac outlets.

Yes, I probably need ways to stack my library. I already added the one Brainstorm I am allowed to add. Other possible picks would be Scroll Rack and Crystal Ball.

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Posted 07 June 2015 at 20:57

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Trader doesn't negate Slave of Bolas, I was thinking of using it in combination with any number of other cards that allow you to steal target monster but you have to give it back eventually (such as the red bringer, Vedalken Shackles, or Roil Elemental). Four Shackles and Four Traders could be a powerful combo.

Basically, the way I'm seeing it, if you combo Oath with Red Bringer and either Braids or Magus, your opponent will keep losing two creatures per round while you lose a net of zero per round (they sac on on their turn, you steal one and sac it on your turn). It doesn't matter how often Oath goes off for them as they will always end up with fewer creatures, while you have all the time in the world. I do something similar in my Fat Fat Fatty deck (same creatures, only executed instantly with the help of Defense of the Heart). Come to think of it, you should really just check out Fat Fat Fatty for creature ideas that could be good with Oath.

Another possibility is using Forbidden Orchard to make sure your opponent always has more creatures than you in play (1/1 colorless wimps) so Oath only ever gets set off in your favor. For maximum effect I would recommend running it with Vesuva so you're able to give them 2-3 tokens per turn if need be, then steal and sac/take control of any legit creatures they bring out.

There are a lot of ways to run with this idea, and ultimately it will depend on how exactly you want to execute it. You could make 2-3 decks based off this premise all with different executions then see which one you prefer.

Note: another limitation of Oath is that it only works on creatures that are in your deck. If you get something in your hand that you are not ready to play it might be nice to have a few Elvish Pipers available. Also, Mindleech Mass somewhat fits the theme. Oathing in to a Mindleech Mass early would really set your opponents back.

If you want to check out more of my decks and drop some comments/suggestions then I recommend these:
http://www.mtgvault.com/beowulf85/decks/archers-done-right/
http://www.mtgvault.com/beowulf85/decks/overpowered-treefolk/
http://www.mtgvault.com/beowulf85/decks/best-overwhelming-stampede/
All three of them are very successful in a casual multiplayer environment.

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Posted 08 June 2015 at 10:45

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Okay, to anyone that is still reading this:
I am now assembling this deck and need a final review. Here the latest choices, problems and restrictions:

* Found out I don't own a Vedalken Shackles, moved it to the sideboard for now until I can trade for one. This encouraged me to:
* Added 2 Mass Mutiny, one to replace the Shackles, one as a substitute for the Bringer of the Red Dawn that I also still haven't been able to trade for. Problem with the Mass Mutiny is the double-red in the casting cost. Before the addition of Mass Mutiny I didn't need any red mana at all.
* For some reason I only had 3 Oaths in my binder. There must be 4, I played them in tourneys back then, but until I find the 4th one, I'll go with a Sterling Grove.
* The Blessings, Helm of Possessions and the Maze are currently occupied in other decks. I will switch them before play if needed but if you know any possible replacements ...
* Added Blind Obedience to prevent any hasters beating me senseless the opponents might Oath into. Would add a second one if I had a second one. Should I add a Kismet instead? I currently run one or two mana sources too many that I could cut to make room.
* Feel like I run not enough library manipulation, especially since I am now short on Oaths. Brainstorm is also the only card right now that allows me to put creatures I draw back on top of the library.
* Sold some cards and bought myself a Forcefield for my 4th birthday, a card I always wanted to own. This deck probably needs it the most :)

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Posted 12 July 2015 at 12:01

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... damn, forcefield looks great. I'll look for replacements for the cards you mentioned.

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Posted 13 July 2015 at 04:50

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Added 2 Sylvan Libraries for library manipulation (working so well with Oath and fecthlands, should have been in there from the beginning)

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Posted 14 July 2015 at 15:05

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4th birthday? I'm officially impressed at your literacy skills. You'll probably be one of those kids who finishes uni by the time he's 12. :p

Pretty sure I made plenty of suggestions above, and you're looking around for a red bringer, so I'm pleased.

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Posted 15 July 2015 at 11:55

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haha, that should be 40th of course.

Yeah, I am looking for the Bringer. But Sylvan Library also fixes the problem of "what if I draw creatures", so no need anymore to circumvent mana costs of creatures with Pipers or similar.

This is all still kind of experimental. My group will meet this weekend for a Magic Marathon, I'll post results regarding this deck. We can work with more focus then.

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Posted 15 July 2015 at 12:46

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Magic Marathon is over. Played this deck only once and it was a team game (2vs2) so not exactly what was planned (we were one guy short). Had a wonderful start with Myriad Landscape, Sol Ring, 2 different basic lands, an Oath, Beast Within and Blind Obediance. So by turn 4 I had 4 different basic lands, and active Oath and Obediance and the Beast Within as backup, also an active Deceiver that I drew meanwhile. The opponents were beating us a little but I advised my partner to block recklessly (because that would help when I drop the Oath). So, when it was Oath time both of our opponents couldn't oath, my partner oathed into a Predator Ooze which grew quickly thanks to his 3 Hardened Scales he had meanwhile. Opponents managed to kill the Oath before I could use it but it didn't matter, they didn't have anything worthwhile to steal anyway and the Ooze steamrolled them.

So, while it won, it didn't do what it was supposed to do, which means I am not wiser as I was last week :)

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Posted 20 July 2015 at 10:35

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Try it out online? I don't know if Cockatrice still works, but it might be worth a shot. That's how I playtested and learned a ton about most of my decks.

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Posted 21 July 2015 at 09:27

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Well, Cockatrice doesn't support multiplayer and certainly not Pentagram. And playtesting against the typical multiplayer decks of random dudes will say nothing about how it would fare against my usual play buddies ... that's an observation I made on this very site. The typical deck here is vastly different from what we play. Not only because of the budget craze and focus on newer cards, also in style and punch.

And I don't really need playtesting - I just wanted to report how it did. Next Magic weekend will happen sooner or later :)

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Posted 21 July 2015 at 11:25

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That doesn't mean you can't do multiplayer on there. I use to do 4+ player games on there (FFA,edh,2hg). It's not the easiest, but it's possible.

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Posted 21 July 2015 at 11:59

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I basically did exclusively 4 player multiplayer on there. It's 100% doable.

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Posted 21 July 2015 at 14:15

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Could you gentlemen please have a look at this one:
http://www.mtgvault.com/puschkin/decks/library-assholes/

It needs some work. Thanks in advance and tell me if one of your decks needs attention, too.

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Posted 24 July 2015 at 15:01

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