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This deck is an attempt to use "Quest for Ula's Temple" to its fullest potential. It's light on land and heavy on huge creatures, because I'm relying on the Temple to begin getting all those sea monsters onto the battlefield sans mana by turn 4 or 5. It's a little hit-or-miss, as "Quest for Ula's Temple" and at least one land, preferably "Halimar Depths," *must* be present in the opening hand.
Get the Temple out on Turn 1. Use "Ponder," "Halimar Depths," and Thassa to arrange the top of your library to guarantee a counter is added to the Temple card every turn until its prepped. A turn 2 "Thrummingbird" can proliferate to speed things up a turn. Start slapping down the serpents, leviathans, krakens, and octopi once the Temple is ready to go.
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