Shock and Claw

by QueJeraJera on 16 August 2013

Main Deck (60 cards)

Sideboard (2 cards)

Artifacts (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Here's a quiet forest teeming with surprises: treefolk, a few elves, and sudden overwhelming wolf packs.

I've only recently started playing Magic. This is the first deck into which I've put any thought. The whole thing is built around cards that depend on the number of the forests on the field, "Howl of the Nightpack" in particular. I'd appreciate any advice from veterans of the game, as I'm sure this deck can be improved.

How to Play

The idea is to get lots of forest lands onto the battlefield as quickly as possible, to set up victory via "Howl of the Nightpack" in combination with either "Overrun" or "Wren's Run Packmaster." "Wall of Blossoms" provides cards and protection during the first few turns while "Rampant Growth," "Treefolk Harbinger," and "Farhaven Elf" generate forests. Wolves attack in waves. Instant cast "Primal Bellow" on wolves that are not blocked.

Deck Tags

  • Wolf
  • Mana Ramp
  • Mono Green
  • Tokens

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 776 times.

Mana Curve

Mana Symbol Occurrence

000048

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Shock and Claw

to post a comment.