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This deck is a Semi Competitive Kenrith deck. It aims to win by combo'ing off with infinite mana and milling out your opponents, making your creatures super big, or as a backup : Happily Ever After. Most of the removal is mass removal with Winds of Abandon and Cyclonic Rift, so you need to play politics with Kenrith's Abilities.Most of the deck is protection for our game plan, lots of mana accelerant, and very impactful plays. The "How to Play" section is being used for the Changes I have made so far. feel free to comment on some great upgrades!
Golgari Signet for Seedborn MuseCrystilline Crawler for Sphinx of the GuildpactComeuppance for Teferi's ProtectionBounty Agent for Athreos, God of PassageJace Beleren for Veil of SummerMagus of the Wheel for Generous PatronGhostly Prison for Comeuppance Propaganda for As Foretold Rites of Flourishing for Thrilling Encore
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NOTE: Set by owner when deck was made.
I love how you decided to build the deck it really improves both Kenrith's abilities and the group hug strategy
Thank you. I'm not sure if Queen Marchesa fits yet, but I do like the "Monarch" effect. i just dont know of nay improvements outside the OG duel lands or fetches. I am glad that you like it. :)
I like the monarch theme.