I have the extra cards to make a change like that and I have considered and tested that, but I found that being able to rely on Phantasms transmute ability to go and retrieve her was more reliable for a turn 5 or 6 big monster in case I didn't start with her in my hand (That and they are really good defenders cause I find myself stalling a lot of the time). I could be wrong and I've only tested the deck against a few of a friend's, but I have found that all I really need to win the game is 7-10 of the cards in this deck dependent on what Im up against, hence draw power and cheap defenders. But yeah, starting with Jhoira in my hand is usually a huge load off. And I totally agree with the paradox haze thing, cause it has really good synergy with Magmatic force. Thank you for the comment ^___^
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