Detention Sphere prevents them from being played afterwoods. And by removing them completely by using multiple destroy enchantment spells/ abilities. My point is: IF ALL of the perimeters are gone, what next?
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It'll at least make them lose 2 life and/or lose a creature! But I'm still open for suggestions for substitutes
Just a question; If I put a Detention Sphere on your Crackling Perimeter, cancelling all of them or something similar, what are you going to do, besides a) say "oh, f#*k" yourself and/or b) ragequit???
Point taken, point still being made. You need more power for creatures to use trample effectively. IF you don't want to use more powerful creatures, use Deviant Glee, especially since you're using more red than black, you'll have no trouble using the trample side of it
Anyone got any good substitutes for Keymaster Rogue, because i want to replace them with other spells
The most powerful thing in there is Spike Jester! How will the trample really work there? If you had Rakdos or Exava etc. then yeah, but not when your greatest power is 3
Its just that Shadow Slice is 5 mana and with no trample. It seemed a waste.....
Let me know if it works out. This is only a prototype deck!
Shadow Slice? In aggro?
Lose the Tricks in favour of Deathcult Rogue or Invisible stalkers in my eyes They are essentully unblockable and deal less damage
Madcap skills. Definately For some pure Rakdos ideas try my "Cult of Rakdos" deck
With stuff like treppanation blade and Helf of the Gastlord, they then move the focus to their life. The only time I hit an opponent is with my deathcults to reactivate Paranoid Delsuions and other cipher
Just out of curiosity, are you going after life or cards?
Consuming Aberrations are essential in Dimir mill. Psychic strike is also a great spot mill. Counter a card that could effectively change the game and they lose 2 cards for it!
It is when you get a run of 10 cards. "A mind is a beautiful thing to waste"
You destroy one of their creatures, AND they mill until a land is lost, which could contain much needed creatures/other spells needed + consuming abberation(s) get at least +2/+2
Combined with consuming aberration(s), that could be a good combination
Yeah. This was a take on an early deck design. The only time I would play in a tournament is with my "Infect deck wins" which is a proper tournament deck and if I had money. The only reason that I have shocklands in some of my decks is so people won't bag me out for it
Yeah, I just do it out of habit. Being mana screwed in a 2 colour deck because of not drawing the right colours is really annoying, so I have even mana. Would dual lands/guildgates be a good alternative?
It could happen, but less often than not. For a more garanteed 2nd/3rd turn win, check out my modern infect deck. Simply searck "Infect deck wins" The described combination could also happen with Legion loyalist
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