Discard for Ziis

by SavageTheCabbage on 14 June 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

A rushed build of a high quality discard deck for a friend.

Deck Tags

  • Discard

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,321 times.

Mana Curve

Mana Symbol Occurrence

005200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Discard for Ziis

Gamer64 has deleted this comment.

Posted 14 June 2012 at 19:11

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Correct me if I am wrong sir, but it seems the most expensive cards in this deck are more or less usless.. Thoughtseize Seems like a good idea but there are other cards that are pay one and discard. I am not sure the 2life is worth my pick of the litter.
Marshflats seems like a filler card imo
Dark confidant looks good to me but at the same time I see it as bad attempt at drawing a card. I don't think I would be smiling if I drew a card and died because I had a few health left...
Urbog is nice but again I would rather have my black and blue land instead.
- I could just be ammature.. meh i'll learn.

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Posted 14 June 2012 at 19:55

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1 - Bob is one of the best black cards in magic. Yes it can kill you at any time, but that's why he put High Market and Phyrexian Tower to kill Bob when necessary. The price to pay for draw 2 cards per turn is fair.

2 - Fecth Lands (in this case, the Mash Flats), is a great card to shuffle the deck, and at the same time get a land. It is good to avoid bad luck.

3 - Seize another extremely strong black card. The cost is to balance its optimal effect, I think extremely fair as well.
An option to Seize, is Inquisition of Kozilek, she is weaker than Seize, but you don't lose life.
Or Duress, She is weaker than Kozilek, but without restriction of cost.

4 - Urbog doesn't change your land, only adds a type. For Example, Transform an Island in Island&Swamp.

And, Sry about bad english, if have a lot of grammatical errors,
isn't my native language.

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Posted 14 June 2012 at 21:11

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Just to mirror what framos said:

Bob (Dark Confidant) is definitely one of the best black cards you can run. Especially in a deck with a tight mana curve (which this isn't exactly tight, but its pretty damn close). He helps you draw through extra lands and dig through your deck for the relevant cards. If you draw extra discard and/or removal, then it's well worth the 1-2 life.

The fetch lands are pretty much filler. They do exactly as framos says though, they allow you to shuffle your deck if you're getting bad draws. With Urborg, they also second as Swamps, and if you run Bloodghast they will return him from the graveyard upon play, and upon fetching. They do add another $40 to the budget, so if they were something you wanted to drop, that'd be understandable. They are definitely useful though.

Thoughtseize is the absolute best discard spell in Magic, followed very closely by Hymn to Tourach. The one mana cost allows for a bomb draw if you pull Rit, Hymn, and Thoughtseize in your opening hand (opponent discards the chosen card AND two cards at random.. pretty much cripples most opposition especially when you have removal to follow up with in the next few turns). But the ability to choose the card being discarded is an advantage you cannot quantify until you see it in action. It can be the difference between being mudstomped by an opponent and completely crippling their opening hand. The fact that it's one mana means you can cast it on your first turn, when it is going to be the most benefit.

Hope that helps :)

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Posted 14 June 2012 at 21:42

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Its a good deck, but I would change some things:
I don't like Rack, IMO, it's very very slow, I would put some creature as 'Bloodghast' in place, even more because you have fetchlands.

Try to fit some Gatekeeper of Malakir in deck, or Side, i love them.

I'll move Doom Blade to Side, and put Go for the throat. And change Victim of Night for Smother or Diabolic edict.

And again, Sry for grammatical errors, I hope it to understand.

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Posted 14 June 2012 at 21:26

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As I mentioned in the description, this was a rushed build. I've been thinking about it after the fact, while working around the farm (yeah, even while outside in nature I'm thinking about Magic. It's sad isn't it? XD), and came to some of the same conclusions as you.

The deck did have Bloodghast in it at first, but I have the ridiculous habit of building mono black with 2x Crucible, 2x Lake of the Dead, Urborg, Tower and fetch lands when I run Bloodghast. It's ridiculous because I find it to be so effective that it's where I start with /every single/ black deck I design. I was trying to stem the cost of this deck a bit, though, so I avoided it this time. Even without those cards above, just 4 fetches is more than enough to warrant the company of Bloodghast, though.

I completely forgot about Gatekeeper of Malakir, he's one of my favorite newer forms of creature removal. After that, I completely drew a blank and couldn't remember the names of any of the other popular forms of black removal, so I just went with what I usually run in my casual builds -- 2-3 of each Doom Blade and Go For The Throat.

Thanks for the input! I think this deck is going to have some major changes abound!

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Posted 14 June 2012 at 21:33

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