Nephilim

by Sparkygravity on 26 January 2013

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

This deck cares about multi-colored creatures, using Knight of Alara and civic saber to pump all my creatures into monstrosities. Deck uses mana accel and really wants to get to 8 mana. Ink-Treader Nephilim provides a great risk/reward, if I target it with any of my spells I can either wipeout my opponents board, take control over all their creatures or draw a bunch of cards. Then again if they have a kill spell, they can use Ink-Treader to do the same thing... so have to be smart about when to play him.

How to Play

2nd turn play an Rampant growth or a 'Rupture spire' 3rd turn play a land and either play Knight of Alara or a 'Cultivate'. 4-7 turns your playing Nephilim, hopefully by the 8th turn you've played either a Knight of Alara, or a Civic Saber, and your now bashing in with a couple 7/7's

Deck Tags

  • Domain
  • Casual
  • Theme

Deck at a Glance

Social Stats

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This deck has been viewed 5,544 times.

Mana Curve

Mana Symbol Occurrence

1511121122

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Nephilim

WHY? WHY? WHY?

0
Posted 26 January 2013 at 05:27

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