Final Fortune Abuse

by SpippyTheInsane on 31 May 2012

Main Deck (60 cards)

Sideboard (2 cards)

Artifacts (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Sundial of the Infinite removes the "Lose the Game" effect from the stack from Final Fortune, Warrior's Oath, and Last Chance. This allows you to take an extra turn without consequence.

Little gobbies and some bolts build up until you get a Sundial out.
Then start dropping Final Fortune, Warrior's Oath, and Last Chances like crazy, using Dual Casting, Chandra's -2, and Reverberate to replicate them.

Gaveleer + Lens for card draw.
Brightstone Ritual for mana if needed earlier.


Comments welcome :)

Deck Tags

  • Casual

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 4,510 times.

Mana Curve

Mana Symbol Occurrence

000410

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Final Fortune Abuse

You could also run isochron Scepter for the "win more" aspect.

0
Posted 31 May 2012 at 23:17

Permalink

Good call. Could be useful if I'm not able to finish them off quickly enough. Thanks :)

0
Posted 31 May 2012 at 23:20

Permalink

Are you sure? "At the end of that turn" is not "until end of turn" or "this turn" as stated on the Sundial. Further, the wording on Final Fortune leads me to believe that it's not a 'stacked ability,' rather it's part of the ability that triggers the extra turn. Thus, the Sundial just ends the game for you sooner resulting in a loss. Oracle, here I come....

0
Posted 31 May 2012 at 23:25

Permalink

Comments on Oracle say this works, however, common sense says that you are ending that extra turn via this card. I'm not convinced that the wording allows this as exact wording IS quoted on the Sundial, wording that does NOT match that on Final Fortune, even when consultng Oracle definitions.

0
Posted 31 May 2012 at 23:33

Permalink

You activate it at the end step, when the delayed trigger activates, thus removing it from the stack. Since a delayed trigger triggers only once, you just got a NEW TURN!!!

0
Posted 01 June 2012 at 00:25

Permalink

I consulted a local judge (not very high up but still) before making this deck on this one... The way that he explained it is 2 different possibilities. First, we will separate the two different effects as being placed differently on the stack. In this case, Sundial being triggered at the end of the extra turn would wipe the stack and you don't lose. The second is that the card's effects, in their entirety, are placed on the stack at the end of the next turn, but the stack is still cleared by the Sundial again anyways. So yes, the effect giving you the extra turn is wiped too, but you already took it anyways so it doesn't matter.

Either way, I'm about 90% sure that this works :D

0
Posted 01 June 2012 at 01:33

Permalink