WU Weenies

by SpippyTheInsane on 07 June 2012

Main Deck (60 cards)

Sideboard (15 cards)

Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is actually a deck I've been wanting to make for a long time now, and I just had a few breakthroughs today on how to pull it together.


- Champion of the Parish is one of my favorite rares in here as it has great potential to grow quickly for only 1 cc.
- Gideon's Lawkeeper is excellent for control and has great synergy with Gideon's Avenger. In addition, they are both humans so dropping either boosts Champion of the Parish.
- Elite Inquisitor is an excellent 2 drop and also a human.
- I was debating for a long time between Midnight Duelist and Elite Vanguard as my other 1 drop and finally picked the more defensive option.
- Thraben Doomsayer builds up even more humans, boosting Champion further.
- Village Bell-Ringer is a surprisingly devastating card in here. Being human and having flash has excellent synergy with Champion of the Parish and it's ability to untap everything allows for larger swings without worrying about defending the following turn.
- Honor of the Pure was a no-brainer in here as it's incredibly cheap and builds up almost every creature I have.
- O-ring is excellent white control for things already on the board that simply MUST be removed. Otherwise, Feeling of Dread is an excellent 2 drop that can be cast twice easily.
- Divination, Ponder, and Think Twice allow me to squeeze the most out of my mana and a little bit of draw felt necessary in here.
- Mana leak is the only counter in here, but is extremely powerful early.
- Faith's Shield is excellent for keeping a single creature alive, or potentially making it unblockable for a big swing.
- Venser has incredible synergy in here with every single ability. Bouncing humans allows for extra boost to Champion of the Parish, his unblockable ability (available immediately upon drop) is a huge win-con, and his exile emblem adds that extra little bit of board control that could really shift the game.


Sideboard:
- True Conviction (considering removing) is really only necessary against decks that can compete on a creature-scale.
- Turn Aside and Outwit add some cheap focused control based on the opponent's deck.
- DoJ (also considering removing) is a great resetter (although I'm not sure that's really necessary)
- Turn to Frog is one of my favorite sideboard instants as it can take care of big threats as well as pesky activating creatures.
- Cloudshift is some extra bounce for humans and also could save a few lives if needed.
- Sudden Disappearance (also considering removing) is great with DoJ (if you somehow have a bazillion mana), can wipe an opponent's board for a full swing, and can also combo-off with Cloudshift on a Champion of the Parish to make one hell of a huge Champion.


Some of the big things I'm worried about now:
Sideboard needs some more solidarity. I'm not fully sure on some of the things in there right now.
Adaptive Automaton is good... but for some reason I'm just not feeling it that much... Opinions?
I'm concerned with my level of control. Silence could a be great addition. Also, I could cut down on a few creatures for human-focused equipment.


As always, any and all help would be greatly appreciated :)

Deck Tags

  • Weenie

Deck at a Glance

Social Stats

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This deck has been viewed 1,855 times.

Mana Curve

Mana Symbol Occurrence

3610000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for WU Weenies

P.s this isn't anything like my blink deck, Yours is focused on humans mine just ended up being humans.

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Posted 10 June 2012 at 00:58

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Throwing in 2 cards with no real theme behind it just to continue the Venser blink cycle is still pretty damn similar, which is what I said. And I was not even referring entirely to my own deck. Like I said, I've seen dozens more just a few cards off of what you had.

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Posted 11 June 2012 at 14:27

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you would might want some hero of bladehold,s mirran crusader's,increasing devotion and gather the town's folk, as it will help buff champion of the perish aswell,

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Posted 15 June 2012 at 12:31

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Yeah you definetlu have too many creatures. All you need is 4 champions, 4 hero of bladehold, and 4 elite inquistor. Then change out all those useless creatures for increasing devotion, gather the townsfolk, intangible virtue. I run a white weenie deck, no planeswalker. Click on my name and check out my deck named, ground war

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Posted 19 June 2012 at 22:08

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