Lockdown and Bounce!

by tleung84633 on 30 July 2014

Main Deck (60 cards)

Enchantments (4)


Sideboard (14 cards)

Creatures (4)


Sorceries (4)

Instants (6)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I got the idea from Jessie's bounce deck:
http://www.mtgvault.com/jessie/decks/best-20-deck-on-the-vault/

I proxy'd his deck and played it at my local comic book store to find the faults/holes in it and decided to splash in green.

Basically, you bounce stuff back to their hand so they don't have any chance to play anything.

How to Play

The deck relies on Cephalid Constable to deal direct damage to your opponent so you can bounce stuff back to their hand. Worldly Tutor searches for the constable (as well as Miscalculation's "cycling" ability in case you don't need to use it for a counterspell).

Meanwhile, you can use Boomerang, Curfew, and Snap to bounce stuff back to their hand (remember, you can also use them to save the Constable in case they try to bolt him or doom blade him).

Once he is out there, use all the buff spells to make sure his damage goes through unblocked or at least enough to wipe out their creatures (Distortion Strike, Rancor, Predator's Strike, Vines of Vastwood). That way you can start bouncing back other things like lands or enchantments.

Note: Okay, so the deck is a little pricey cause of the lands. Replace with Forests/Islands to make it cheaper. Only other pricey card is Worldly Tutor - replace with Drift of Phantasms (sideboard) but it's much slower...

Deck Tags

  • Lockdown
  • Bounce
  • Control
  • Buff

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,375 times.

Mana Curve

Mana Symbol Occurrence

0320016

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Lockdown and Bounce!

So whatcha guys think at first glance? I have this deck already made and I will play-test the hell out of it this weekend at the comic book store (and make appropriate changes), but I was just wondering what you guys thought initially? Thanks!

0
Posted 30 July 2014 at 22:44

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The Tutor is much faster than the Phantasms. Good call on that one.

I like Invigorate for this deck. Let your opponent gain 3 life and you get Cephalid Constable to be a 5/5. Of course, use it AFTER the opponent chooses to not block him. True, giving your opponent 3 extra life sucks...but it is a very small price to pay to return 4 extra permanents to your opponent's hand.

Good luck!
I love it, by the way!

1
Posted 30 July 2014 at 22:55

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Thanks so much! Yeah, I forgot about Invigorate. A free spell! Heheheh. Actually, I don't care about the life, like you said. I can give them 20 life, but it'll just be a constant turn 1 for them every time hahahahah.

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Posted 31 July 2014 at 00:12

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And Azorius Aethermage.
Look that one up.
Looks full of potential.
Maybe you could do a deck around him?

1
Posted 30 July 2014 at 23:01

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Hmmm. Interesting. Not familiar with that aether dude. Yeah, once I work out the kinks in this deck I'll give him a look-see. ;-)

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Posted 31 July 2014 at 00:26

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http://www.mtgvault.com/jessie/decks/elf-and-wolf-token-beatdown/

Mind checking that one out? It is a new one. I haven't ever did token decks before. So...needing lots of help.

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Posted 30 July 2014 at 23:46

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No problem man. Always willing to help out a friend.

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Posted 31 July 2014 at 05:18

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Changed the name of the deck. Just click on my name, it is the newest deck of mine.

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Posted 31 July 2014 at 05:21

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Hahaha. I see you took out the "token". still like the "beatdown" =P

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Posted 31 July 2014 at 06:08

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Added the mana ramp, did away the the "beatdown" and the high mana Wolf. It should run a lot faster.

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Posted 31 July 2014 at 06:29

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I saw you kept making changes to that deck. I'll comment over there. =)

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Posted 31 July 2014 at 19:13

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