Cyclopalypse

by tortooga66 on 11 May 2015

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Almost too easy to win turn 3...

Deck Tags

  • OTK
  • Nivix Cyclops
  • kiln feind
  • Fling

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,128 times.

Mana Curve

Mana Symbol Occurrence

01642416

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Cyclopalypse

Berserk is the one card stopping this deck from being Modern legal. I have a few suggestions that will both make this Modern legal and remove the need for green:

Artful Dodge in place of Distortion Strike - gives you more control over the second use of the unblockable effect and lets you cast it twice in one turn.
I'm assuming Flesh // Blood is in here for the Fling effec, so Soul's Fire could fill that role role.
Berserk and Temur Battle Rage have a similar end effect on an attack. Sadly it doesn't boost for Fling effects. Alternatively, Fatal Frenzy works exactly like Berserk, only for more mana :|
Giant Growth and Brute Force are identical, just one is green while the other is red.
Lastly, instead of Elvish Mystic, I'd include some Apostle's Blessing. It may not provide mana, but it serves a different role of protecting the creature from opopponent's removal (also works as a way to grant a pseudo 'unblockable' effect).

These possible changes keeps most of what you did here intact.

1
Posted 11 May 2015 at 10:29

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Thanks for the input! I think I agree with your artful dodge, the only reason I went distortion was the +1 but it doesn't really make that much of a difference if you can pull off the combo. Not really sure of your defense on Soul's Fire. Paying an extra mana for the possibility of not being forced to use green cuts down the speed, that one mana could loose you that last instant spell to throw one of your creatures into the kill zone. I thought about Temur Battle Rage but I agree that its not as good with fling. Thought about removing berserk altogether and throwing in dispel for protection and still getting that power trigger if someone interferes in the middle of the combo. I see where you're coming from with Apostle's Blessing, I just cant justify cutting a potential turn out of the speed by taking out Elvish Mystic.

Thanks again!

0
Posted 11 May 2015 at 23:55

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Just for information: When playing "Fling" it won't trigger e.g. "Nivix Cyclops"'s ability because you have to sacrifice the creature before you actually get to play the spell.

0
Posted 11 May 2015 at 11:38

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I am very aware of that but thanks for looking out.

1
Posted 11 May 2015 at 23:55

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