tylees90

10 Decks, 47 Comments, 2 Reputation

why not throw in Chandra firebrand? i think more planeswalker presents will really make a difference in this deck

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Posted 07 August 2011 at 07:49 as a comment on Primal Flourishing

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cool deck, i would recommend a prototype portal to copy and pump out the mindslavers or copy the metamorph everyturn.

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Posted 07 August 2011 at 07:34 as a comment on Grand Scheme of Illusions

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i see your point. mmmmmmmyyyyy baaaaad.

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Posted 03 August 2011 at 08:24 in reply to #188057 on Squirrels!

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maybe u could cut some of the creatures and play some good old control for more rounded feel, haveing some cards to get rid of threats would make u feel better

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Posted 03 August 2011 at 08:23 in reply to #188060 on Chronozoa and Friends: Blue

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man this deck is sooo sweet it looks really fun to play. nice idea

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Posted 03 August 2011 at 08:07 as a comment on Chronozoa and Friends: Blue

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why no automaton?

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Posted 03 August 2011 at 08:00 as a comment on Squirrels!

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why would u bulid a valakut and not put 4 in???

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Posted 03 August 2011 at 07:54 as a comment on valakut

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i would deff swap out the divination for tezz gambit u get the proliferate for one more mana or just take the 2 life. with the grindclock and jace that could be a make it or break it counter.

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Posted 03 August 2011 at 07:52 as a comment on Standard Mill

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A few ways to help with the planes walker problem would be add some hex parasites or some simple counter spells since u are running blue, also u have the white so o ring will help. Also I think there is a counter spell that proliferates also. Fuel the cause.

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Posted 31 July 2011 at 05:32 as a comment on To Proliferate Or Not Prolfierate

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i would add swiftfoot boots to the deck make obliterators haste and it prevents players from just using simple remove like o ring and things of that nature. also i dont see if your going infect or just stright damage, but if u want a one turn soultion to your infect add tainted strike.

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Posted 22 July 2011 at 06:57 as a comment on You cant stop this. try me

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oops not volt charge, i ment arc trail.

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Posted 22 July 2011 at 05:55 as a comment on standerd burn fun!

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+ 4 inkmoth + 4 elder -2 doubling chant - 2 leader - 4 canopy cover + 4 swiftfoot boots. thats just a few things that i would change.

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Posted 22 July 2011 at 05:50 as a comment on Elf Infect (Comment Please)

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i would take out chandra nalaar and put in the new and imporved firebrand! also take out searing blase for volt charge.

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Posted 22 July 2011 at 05:42 as a comment on standerd burn fun!

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-2 worm +2 pyroclasm -4 chalice +4 shrine. -3 collar +3 infultration lens thats how i would fix this deck and it will be type 2 for the new m12 age.

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Posted 20 July 2011 at 06:35 as a comment on Mono-Red standard

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nice of you to try and use the sundial but an easy way to finsh off the other player would be to use the elixir of immortality and get all your cards back before u deck yourself. u could aslo make this deck standard to if u just take out some stuff. cool idea with the archivist.

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Posted 18 July 2011 at 02:46 as a comment on Sundial of the Infinitely Annoying

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u need sunblast angel

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Posted 11 July 2011 at 00:10 as a comment on I'd Tap That

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i can tell u all that the she and the etched monstrosity work and if u are still feeling uneasy about it add torpor orb and its a done deal. 10/10 for 5.

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Posted 07 July 2011 at 08:22 as a comment on Melira

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u would think this would work but it dosent lol iv bulit this deck a thousand times, the best way to get it to work is useing throne of get to sac stupid artifacts and useing sword of body and mind on unblockable creatures and use grindclock and tramatize to mill them. it also helps to use grand architech for mana ramp.

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Posted 07 July 2011 at 06:34 as a comment on GRINDCLOCK

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add sarkhan the mad and u have a nice win condition

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Posted 07 July 2011 at 06:19 as a comment on Infinite Dragon Power

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what are u going to do with the sundial??

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Posted 07 July 2011 at 06:14 as a comment on Absolute Truth: I Hate You All.

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