...and for the record...blue/white is more my forte anyway
Permalink
the win condition lies in fast aggro. yes, walls will shut it off pretty fast, but even against jund i have seen this deck swinging for over 20 damage on turn 3 or 4, which is plenty. I have also seen variants that run equipments like Adventuring Gear and Sigil of Distinction w/ Kitesail Apprentice. It's just a fast aggro deck w/ some spot removal. Nothing more, nothing less.