Lukka's Mardu Tokens

by velath on 29 May 2020

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)

Instants (3)

Artifacts (6)

Enchantments (4)

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Deck Description

If anyone tries this on MOTO let me know! I love input!

How to Play

Input changes from NecrumLsice:
-1 Ignite the Beacon
+2 Raise the Alarm

Deck at a Glance

Social Stats


This deck has been viewed 176 times.

Mana Curve

Mana Symbol Occurrence


Deck Format


NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Lukka's Mardu Tokens

I love this, blightsteel is a great choice of finisher when paired with Lucca , even if they somehow get it into the yard, you can just Lucca again next turn. Very well played. I do worry that you wont be able to make tokens enough though, as it seems like you wont always have time to use ignite the bacon? id conceder swapping out 1 or 2 for raise the alarm so you can use the first beacon to find a Lucca and so the tokens dodge sorcery speed removal if you can't make them and transform them in the same turn.

Posted 29 May 2020 at 13:50


May I recommend the red white Nahri Planeswalker. Because that way if you get a blightsteel in your hand you can discard it to shuffle it in and also because IFFFF you had to, you could -8 to go get it with Haste to back into your hand at the end of turn too.

Posted 29 May 2020 at 17:51


what is replaceable for her though?

Posted 29 May 2020 at 18:03


Maybe 1 path and run is as a 1 of as you have so much hand hate already and your bolts are great removal if need be.

Posted 29 May 2020 at 18:09


putting the path into the SB?

Posted 30 May 2020 at 16:11