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Finally, this deck actually does something! ;) The idea of this deck is to create a massive mana base while searching your deck with the spellbombs/chromatic sphere, then using mirrorworks to create a crap-ton of door to nothingness to remove players from the game. Awakening Zone keeps the Salvaging Stations active to retrieve spellbombs and artifact lands (from Lotus Vale), and with the White Sun's Zenith gives a creature based defense when AEther Spellbomb may fail. Doubling Cube allows for part 1 of the massive finish, and Magosi, skipping a turn at the earliest possible time, lets you play/copy your Doors and activate them immediately. And if all else fails, use Karn to turn your artifacts into creatures! The deck was built with large multi-player groups in mind, especially heavy Legacy play, and preforms well in such games. Suggestions and improvements are welcome!!! -From The Bizarre Deckworks of WC3KT
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