Mono Red Burn

by wert164 on 26 April 2018

Main Deck (60 cards)


Sorceries (4)


Instants (8)

Planeswalkers (1)


Artifacts (4)


Enchantments (4)


Sideboard (20 cards)

Creatures (2)


Sorceries (4)


Planeswalkers (1)

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Deck Description

Mono red burn, with quick damage and cards for dealing with early-game creatures.

Deck Tags

  • Burn
  • Red
  • Mono
  • Speed
  • Chandra

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000350

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Red Burn

* I question those Necrogen Censer. You play red, so there are a few dozen better options for you. More importantly, you need instants or sorceries to trigger the Phoenix and Guttersnipe!

* I also don't see the use in Spinerock Knoll in a deck with just a single card costing more than 3 mana.

* Circle of Flame is a weak card if you can't heal yourself and outside multiplayer. You cannot really afford to keep the opponents crature alive.

* You have some open slots now. Of all the burn you could play, there are a few that work well with Guttersnipe because they can trigger it more than once. Here are a few:
- Punishing Fire
- Grapeshot
- Searing Touch
Other cheap burn spells that are useful:
- Searing Blaze (you can kill small creatures and still do damage to the opponent)
- Incinerate

* Now that we have more spells, some of which will grant you multiple casts, I think it is time to replace Goblin Guide with Monastery Swiftspear.

1
Posted 26 April 2018 at 19:28

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