Thanks a lot for your feedback! My group didnt know the rule that you could not even produce mana outside. Did some tweaking now and will be testing it this week.Thanks again man ;)
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Thanks a lot for your feedback! I have played it now several times, and you are totally right about the CITP lands, it def slows me down. Do u have some suggestions about which lands to replace? Manalith is great for sen triplets, as you need mana of any color. It didnt bother at all in my plays. My first try of this deck was built around sen triplets, with almost no artifact creatures and a lot of control / defence mechanics. But to be diverse, I tangled some combos to with Sharuum and somehow it got into this split wizard / artifact deck, It works quite nice tbh, both commanders play well in this. Sen Triplets has enough protections in this deck, but sheruum also plays nice with the combos in it. The runs I had with it was quite fun!