this is going to be my next deck that i create, was hoping for some feedback to make it work any better???
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have taken win condition cards out and extra turns to try to streamline this deck further.
i didnt think of that, i didnt realise that the values was worked out by edition either!!!!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=393870 this is my ogre deck, if akroma's memorial is taken out it'll squeeze in at just under 10 dollar!!!
have just updated for a test through, will balance it further after a few games and the new cards have turned up!!!
line em up........KNOCK EM DOWN!!!!!!!!!!!!
thanks, we are casual players, but would love to go into a tourney at some point, think most of my decks wouldn't be legal so would have to remove a few cards!!!
a lovely turn 1 combo in this deck dark ritual+vampire nighthawk. i was wonderin with the creature creation this deck has, is there a need for 4 breeding pits or could you reduce that down to 2???
thanks for all the advice, am gonna try a couple of slightly altered biulds, ive ordered some more mentality, and also sharpshooter/he is amazing, will pick up a couple more (includin pile driver) over the coming months. think there is alot of positive in these comments, and can see the drawback with auras Calner
i cannot believe i have lost a demonic tutor , there used to be two in this deck????? grrr
well you've sold it to me, am gonna take steps to get three more, many thanks!!!
wow, there are some nice goblins in you deck, i think the sharpshooter would work especially well with the war elemental too
i dont have anymore mentality in your opinion are they better than fists or blood lust??? i do really need to get a bit more up-to-date with the goblins in the deck!!!
oh and would seriously boost herald of war also!!!
luminarch ascension, would probably be better off with doubling season than parallel lives, because lives is only going to boost creature tokens but doubling season will double the quest counters also, just a thought???
another rack would ramp the deck and finish the game a little quicker, rack and nezumi would effectively double the hit!!!
nice deck, theres a couple of cards i would happily put in a deck, liking the double striking knights!!!
ive ran into alot of -1/-1 tokens recently and the heartmender helps getting rid of the counters i seem to be endlessly receiving!!! lol
this is one of my fun decks that i am fond of, doesnt fire though what am i doing wrong with it??? help
after using this deck a few of times now i am seeing the strengths and weaknesses, when it kicks it is amazing, and its definately better in single player, is there any ideas i could think to make it fire in single player for instance????
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