Silvan primordial!Yeva is nice but without any blue to burn through cards I don't know how useful her flash ability will be.I'd recommend:Omnath, Locus of Manaor:Vorinclex, Voice of HungerWhat are you doing for mana acceleration ? I noticed no artifacts...
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I disagree with Bubblez23 on that one - @ 20 mana you're already running on the fringe of what you should have. If you cut down to 16 then you'll be dead more often than you'll get to play the ghast and ramp. I would recommend adding 2 mana and cutting something else out, to be honest. Maybe the apocalypse cards because you're exiling anyway & a few of the army. Endless is nice, too but 4 is overkill, id cut back to 3 max.
Crypt Ghasts are cheap for what they do. Even with the deck you have you can cast Army of Damned on turn 5 & flash it back on turn 6 with one crypt ghast. - if you're on a budget, that card, Mutilate, & diregraf would be my recommendations.
I agree with Jpgirs, some other fun suggestions include:Diregraf Ghoul for quick aggroShimian Spectre to put your enemy off balance (plus flying)Cemetery Reaper for zombie buffingCrypt Ghast for ramping (which IMO is practically a requirement if you're running for Army of the Damned to go off before you die)Grave betrayal for awesome end gameMutilate for board clear (NECESSARY!)Muder / victim of night for spot removal.Check out the zombie deck in my profile - it's a little outdated from what I use now (which isn't standard legal), but it does ok even in that form. If you don't play standard, you can get some really awesome cards like Death Baron, which, when combined with grave betrayal, is ridiculously awesome
Jeeze, Kilnmouth Dragon + Gratuitous Violence = evil.
Closest thing other than Garruk I found without splashing black is Mwonvuli Beast Tracker. IF you add black, though, there's a few card fetch options. Increasing Ambition, Jared's Orders, etc.
lol yeah - I really like this concept, though... especially growing ranks & the biomancer, nobody in my playgroup has used those cards yet.
How about Parallel Lives, then? It doubles the number of tokens you make every time you make a token. that could get somewhat fierce with your biomancer.
Yikes, I hadn't considered that. I guess it's not as ridiculous as it could be lol.
Have you considered Feed the Pack? It might play better than your Infinite Reflection and it falls into your wheelhouse with the growing ranks. If your biomancer copies go off it could lead to a LOT of wolves by the end also.
I recommend booting the Treasury Thrull. It played in my earlier extort deck and I never once made good use of it. The mana cost is too high and his ability just never seems to pay off. Cut him for a ghast - then you have a more reliable chance to ramp mana and really extort. I love the Ozbedat, his ability stacks great with your other cards.
I like it - If anything I'd suggest adding more removal at as low a cost as you can. Maybe adding some Crypt Ghasts for ramping.
Remember, extorting requires low mana cost spells to be really effective, especially if you want to start using Vizkopa Guildmage to full advantage. I'd cut out the Treasury Thrulls all-together, I've never played a round with my extort deck where they did anything but sit in my hand until their usefulness had passed. Add some Crypt Ghasts to mana ramp and more low-cost creatures and spells. Exquisite blood is a must for a standard extort deck, I'd also add more removal (O-ring, erase, smite, etc.)
Never seen ripple before. This is the deck to use it in, though. Nice combo.
Sanguine is Vintage now, but there are still plenty of decks that can take this combo out fairly easily, especially if you don't get the cards you want out of the gate. I learned this weekend, though, that Extort is AWESOME... especially in multi-player games.
I like it! I'm working on something similar, although without the mill component and more of a focus on life-gain. I would love some advice from someone whose been considering similar cards: http://mtgvault.com/doctordelt/decks/blood-for-blood-rinse-repeat/I've only been playing for a few months, so be gentle. ;)
What about Form of the Squirrel?
This is ridiculous, love it! Plus it's fairly low cost.
You've got a point on the cost of the Nightwing, that's for sure. Maybe cycle in some defenders, consider putting in another unblockable mob as only 4 creatures are currently able to do what you intend. Maybe a rogue's passage or 2 for land. maybe integrate tricks of the trade/mark of the vampire somewhat to help add more damage and unblockable.You're running black, so another option would be to include exquisite blood.Just spitballing, here. I still like what you have without changes.
I like how you integrated double-strike into the deck. This beats my non-standard idea of using grappling hooks. I also like your inclusion of Talrand, hadn't thought of using him and that's a brilliant way to fill the battlefield. If you are using him, why no Call of the Nightwing to add another flying each time? Here's my red/blue cipher deck (which will have talrand soon now!) - let me know what you think.
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