DoctorDelt

10 Decks, 118 Comments, 27 Reputation

Silvan primordial!

Yeva is nice but without any blue to burn through cards I don't know how useful her flash ability will be.

I'd recommend:

Omnath, Locus of Mana
or:
Vorinclex, Voice of Hunger


What are you doing for mana acceleration ? I noticed no artifacts...

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Posted 09 May 2013 at 18:38 as a comment on Green "EDH"

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I disagree with Bubblez23 on that one - @ 20 mana you're already running on the fringe of what you should have. If you cut down to 16 then you'll be dead more often than you'll get to play the ghast and ramp. I would recommend adding 2 mana and cutting something else out, to be honest. Maybe the apocalypse cards because you're exiling anyway & a few of the army. Endless is nice, too but 4 is overkill, id cut back to 3 max.

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Posted 07 May 2013 at 23:29 in reply to #349484 on Mono Black Zombie Apocalypse

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Crypt Ghasts are cheap for what they do. Even with the deck you have you can cast Army of Damned on turn 5 & flash it back on turn 6 with one crypt ghast. - if you're on a budget, that card, Mutilate, & diregraf would be my recommendations.

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Posted 07 May 2013 at 22:34 in reply to #349445 on Mono Black Zombie Apocalypse

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I agree with Jpgirs, some other fun suggestions include:

Diregraf Ghoul for quick aggro
Shimian Spectre to put your enemy off balance (plus flying)
Cemetery Reaper for zombie buffing
Crypt Ghast for ramping (which IMO is practically a requirement if you're running for Army of the Damned to go off before you die)
Grave betrayal for awesome end game
Mutilate for board clear (NECESSARY!)
Muder / victim of night for spot removal.

Check out the zombie deck in my profile - it's a little outdated from what I use now (which isn't standard legal), but it does ok even in that form. If you don't play standard, you can get some really awesome cards like Death Baron, which, when combined with grave betrayal, is ridiculously awesome

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Posted 07 May 2013 at 22:26 in reply to #349445 on Mono Black Zombie Apocalypse

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Jeeze, Kilnmouth Dragon + Gratuitous Violence = evil.

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Posted 02 May 2013 at 21:45 as a comment on Red Deck Wins, so do Dragons

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Closest thing other than Garruk I found without splashing black is Mwonvuli Beast Tracker. IF you add black, though, there's a few card fetch options. Increasing Ambition, Jared's Orders, etc.

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Posted 30 April 2013 at 20:30 in reply to #346357 on Biocloning Standard

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lol yeah - I really like this concept, though... especially growing ranks & the biomancer, nobody in my playgroup has used those cards yet.

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Posted 29 April 2013 at 18:16 in reply to #346019 on Biocloning Standard

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How about Parallel Lives, then? It doubles the number of tokens you make every time you make a token. that could get somewhat fierce with your biomancer.

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Posted 29 April 2013 at 17:47 as a comment on Biocloning Standard

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Yikes, I hadn't considered that. I guess it's not as ridiculous as it could be lol.

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Posted 29 April 2013 at 17:46 in reply to #345950 on Biocloning Standard

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Have you considered Feed the Pack? It might play better than your Infinite Reflection and it falls into your wheelhouse with the growing ranks. If your biomancer copies go off it could lead to a LOT of wolves by the end also.

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Posted 29 April 2013 at 15:44 as a comment on Biocloning Standard

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I recommend booting the Treasury Thrull. It played in my earlier extort deck and I never once made good use of it. The mana cost is too high and his ability just never seems to pay off. Cut him for a ghast - then you have a more reliable chance to ramp mana and really extort.

I love the Ozbedat, his ability stacks great with your other cards.

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Posted 22 April 2013 at 21:06 as a comment on Extort Deck

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I like it - If anything I'd suggest adding more removal at as low a cost as you can. Maybe adding some Crypt Ghasts for ramping.

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Posted 18 April 2013 at 22:13 as a comment on infinidrain

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Remember, extorting requires low mana cost spells to be really effective, especially if you want to start using Vizkopa Guildmage to full advantage.

I'd cut out the Treasury Thrulls all-together, I've never played a round with my extort deck where they did anything but sit in my hand until their usefulness had passed. Add some Crypt Ghasts to mana ramp and more low-cost creatures and spells.

Exquisite blood is a must for a standard extort deck, I'd also add more removal (O-ring, erase, smite, etc.)

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Posted 15 April 2013 at 21:25 as a comment on Orxhov Taxation

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Never seen ripple before. This is the deck to use it in, though. Nice combo.

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Posted 10 April 2013 at 20:57 as a comment on Rat Combo

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Sanguine is Vintage now, but there are still plenty of decks that can take this combo out fairly easily, especially if you don't get the cards you want out of the gate. I learned this weekend, though, that Extort is AWESOME... especially in multi-player games.

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Posted 10 April 2013 at 17:37 in reply to #340109 on Merciless Orzhov v.4

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I like it! I'm working on something similar, although without the mill component and more of a focus on life-gain. I would love some advice from someone whose been considering similar cards: http://mtgvault.com/doctordelt/decks/blood-for-blood-rinse-repeat/

I've only been playing for a few months, so be gentle. ;)

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Posted 10 April 2013 at 17:21 as a comment on Merciless Orzhov v.4

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What about Form of the Squirrel?

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Posted 09 April 2013 at 19:43 as a comment on How I got my GF into play :)

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This is ridiculous, love it! Plus it's fairly low cost.

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Posted 09 April 2013 at 19:32 as a comment on I'd Tap That Too. (Improved)

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You've got a point on the cost of the Nightwing, that's for sure.

Maybe cycle in some defenders, consider putting in another unblockable mob as only 4 creatures are currently able to do what you intend. Maybe a rogue's passage or 2 for land. maybe integrate tricks of the trade/mark of the vampire somewhat to help add more damage and unblockable.

You're running black, so another option would be to include exquisite blood.

Just spitballing, here. I still like what you have without changes.

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Posted 29 March 2013 at 18:58 in reply to #336892 on Cipher Time

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I like how you integrated double-strike into the deck. This beats my non-standard idea of using grappling hooks.

I also like your inclusion of Talrand, hadn't thought of using him and that's a brilliant way to fill the battlefield. If you are using him, why no Call of the Nightwing to add another flying each time?

Here's my red/blue cipher deck (which will have talrand soon now!) - let me know what you think.

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Posted 29 March 2013 at 16:53 as a comment on Cipher Time

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