Irishpuppet

27 Decks, 38 Comments, 3 Reputation

Just make the few adjustments we've already talked about and it'll be an aggro deck that can definitely win.

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Posted 20 March 2014 at 04:38 in reply to #448227 on just messing around

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If you want all eleven of those in take out Nylea, her bow, sideboard the soldiers, sideboard the caryatid (or take them out, aggro decks don't really need mana ramp) and then pick one of another card you think you can use less of to fit all of that in. You could go to TCGplayer.com and check out some of the selesnya aggro decks that have been winning tournaments.

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Posted 19 March 2014 at 17:51 in reply to #448227 on just messing around

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Also, since you are using tokens a lot you could use Trostani, Selesnya's voice. She gives you life any time you play a creature and can populate your tokens.

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Posted 19 March 2014 at 02:28 in reply to #448227 on just messing around

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And you're right, this deck definitely has good bones.

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Posted 19 March 2014 at 02:27 in reply to #448227 on just messing around

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Honestly The Bow, and Nylea. Your biggest creatures are already going to have trample, and while deathtouch is good, getting them more buff with the spear will most likely keep a lot of your stuff strong enough to kill your opponents creatures at least for a while. Maybe not get rid of The Bow, but sideboard it. Also, sideboarding in and out your Soldiers of the Pantheon can be a help. It's a good one drop yes but is only completely useful when your opponents are running multicolor (Which thankfully is becoming more of a thing.) I would also recommend something like Cavalry Pegasus. When it attacks all attacking humans you control gain flying. Even though it's not a powerful card it can help let a lot of damage hit your opponent. Also, Ajani, Caller of the Pride is GREAT in these kinds of decks. I still highly recommend Brave the Elements and Gods Willing. They protect your creatures allowing them to stay on the field or swing through unblocked depending on the situation.

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Posted 19 March 2014 at 02:26 in reply to #448227 on just messing around

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If you want to make more of an aggro deck where you can get damage in you could use God's willing and 2 or 3 Brave the Elements. I feel like that'll probably be your biggest issue in tournament play with the deck like this. Early game damage is easier for this kind of Aggressive deck but the longer the game runs the less likely you'll be able to hold onto your creatures and deal any real damage. The cards that you said you'd like to put in would definitely be good additions. A card that's useful to swap in and out of sideboard (depending on what your opponent is running) is Fiendslayer Paladin. Anyway, I hope this helps at least a little. :)

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Posted 18 March 2014 at 17:42 as a comment on just messing around

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Builds off of itself fairly well. Just get as much damage through as you can. Not really sure that this is a tournament quality deck, but it's definitely fun within a circle of friends.

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Posted 18 March 2014 at 04:52 as a comment on White Weining

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So far a whole lot of fun and can handle quite a few different decks that are circulating in standard right now. :)

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Posted 18 March 2014 at 04:29 as a comment on Jund Midrange Monsters

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Anyone know of any other good Bant ideas? I've seen Bant superfriends. Sadly, thanks to Sphinx's Revelation, it's really expensive. :/

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Posted 05 March 2014 at 05:33 as a comment on Bant Tokens

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Thanks :). I'm not sure how well it will work but it's at least fun. :)

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Posted 05 March 2014 at 00:14 in reply to #443895 on Control by Steam

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It's mostly a defensive card for me. I swing out and then let them swing at me. I block the most damage I can with it.

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Posted 23 February 2014 at 07:16 in reply to #441261 on Standard Bant Aggro/Hexproof

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