How's this deck going?
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I think there is too few of exalted... Also with Lightmine field you forgo the attack with birds/noble hierarch... Here is mine: http://www.mtgvault.com/john721/decks/exalted-bant/
Even if happens what you say, you kill him a creature per turn (two with Finest Hour). Does he cast a creature per turn? Also don't forget that you have eight creatures with flying and eight removals.
Substituted two anti-tokens with 2 Disenchant. Detention Sphere also works as anti-enchantments.
If you want to play online there are other softwares with a much larger player base: Magic Workstation and Cockatrice, which has the greatest number of players online among the three. To have stats you don't need to "get the feel", but just need to count the number of times you win over the total number of games, it's easier and gives a much more precise information. Thanks, john.
Do you have any stats on how this deck performs, number of games/number of wins?
Doesn't he end life before cards?
Once you have one Metalworker down you can already play everything that is in this deck, trust.
The goal of Angel and Emperion is to be immortal and invincible, Tolarian Academy is banned in Legacy, city of traitors and loci are not artifacts hence don't trigger affinity, Nullstone Gargoyle doesn't counter your own effects since practically all deck is creatures, Sculpting Steel doesn't increase the likelihood of having a Metalworker since you must alredy have one to copy it (if your concern is protecting the mw Spellskite is better, because you cast it one turn before, instead you cast Sculpting Steel one turn after, so one turn free to lighting bolt him).Urzatron don't trigger affinity, but since it's top performance in Modern, I agree it's worth at least testing.
You sure have enthusiasm
Yes, you can choose the creature removal you prefer
They both contribute to the goals of the deck: discard and damage.
Cause you need gatekeeper to clear opponent's board
I'll consider running 2 Crypt Incursion in place of the 2 Thought Scour. They have no much utility beside cycling a card and defense/survival is needed.
In this case you can put 4x Time Walk. Unbeatable.
Sol Ring is restricted, even in Vintage.
Did you try this deck? Sphinx's Tutelage only works in standard because the format is slow enough. It doesn't work in Modern because it's too slow, go figure if it works in Legacy...
Good luck
Also if counters, discards and enchantments you have put don't make you win, remove them and substitute them with more token creating spells.http://magiccards.info/query?q=o%3Aput+o%3Atokens+f%3Amodern+cmc%3C%3D4&v=card&s=cname
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