Not worth it imo. Both of those could be good sideboard options though.
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Pretty cool. Thanks for the credit.
I would definitely splash for smiters, but I think Collective Blessing is a little too expensive for an aggro deck.
Probably not a bad idea, although main the idea of this deck was to make an effective single color deck.
True of course, but this is a Standard deck.
I would prefer Shuko over Bone Saw. But still, I think that extra 1 mana for casting is worth the extra power. Bonesplitter is almost like a colorless Rancor. It just doesn't give trample.Typhoid Rats has Deathtouch. If you attack with it, they'll just let it through, and it will deal an amazing 1 damage to your opponent. Typhoid Rats is a good card, but it's better on defense, in a control deck.
Bonesplitter is amazing. What are you talking about?This is supposed to be a more aggressive deck. Because of that, Typhoid Rats isn't very useful here.
I don't think Legion Loyalist would make much difference. If you are successfully burning/killing everything, Legion Loyalist is just an extra 1 damage per turn.
I know. I was saying that you were right.
I just played this deck and got way too many plains. I'm gonna go with Signal Pest though.
I know, I know. If a legend is a 2/2 for 1 mana though, I think it's worth it to run 4. Although It would be destroyed in Modern, I didn't really plan to use it there. But my meta isn't incredibly serious anyway; most of them don't run goyfs, and stuff like Kird Ape could be handled with if a few modifications if I wanted to make this a serious Modern deck.
I've seen an EDH deck for it. The deck had nothing but a ton of overpowered equipments and auras to beef it up. It was pretty funny.
You scoop. Fortunately, most decks aren't burn decks. Perhaps I should build the sideboard to help against burn. Witchbane Orb would be good, and life gain slows burn down a lot.
Well I haven't actually built this deck yet, and I probably won't until Standard actually rotates. But if I did, I would probably replace Frost Breath with Crippling Chill or Dissipate. Syncopate exiles too by the way, and I included that. I wouldn't replace Archaeomancer with Dungeon Geists though. Archaeomancer is incredibly useful for retrieving AEtherizes and stuff, while Dungeon Geists takes care of only one creature for who knows how long.The pros tend to run two AEtherlings because they don't want a bunch of them stuck in there hand instead of control spells. It only takes one to win the game. They just hold their opponent back and draw cards until they finally draw it. I am considering going up to 3 though.
What's your point exactly? And Mizzium Skin gives things hexproof of course.
Your deck is probably a little more solid, although I would be very disappointed to cast Unexpected Results and get a Farseek or Verdant Haven.
Thanks for the suggestions. Those are all great ideas. I'll probably have both Sustaining Spirit and Worship though.
Thanks.
Because you can sacrifice it multiple times to Undercity Informer. But since I don't have either in this deck, I'm not going to bother with that.
Cool, but it's below the minimum deck size. I would recommend adding some ramp to make it work faster.
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