pyrothos

29 Decks, 170 Comments, 33 Reputation

maybe substitute a duress or two or three for cards like corrupt, weed strangle, consume spirit, quag sickness or marsh casualties. Sure, they're a bit more expensive, but they all are able to weaken, dish out damage, or plain out destroy stuff. plus, consume spirit, corrupt, and weed strangle could regain life you may have lost while being aggro. otherwise, great job.
--pyrothos

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Posted 31 August 2012 at 17:54 as a comment on Dont pull it out unless your going to use it!

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personally i think, "if it works, LEAVE IT THE HELL ALONE!!!"

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Posted 15 May 2012 at 20:48 as a comment on Draw!

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looks eviler than before.

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Posted 15 May 2012 at 20:42 as a comment on Black Vamps.

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hey ferny, sorry the reply took so long, I find that this deck works very well for me (as do my other mono colored decks). That being said, when you mentioned something about high seas were you talking bout sunken city?

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Posted 23 March 2012 at 15:22 as a comment on blue decks are awesome

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sounds awesome

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Posted 19 March 2012 at 22:00 in reply to #241286 on American Isochron

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nice job on this one.

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Posted 14 March 2012 at 16:05 as a comment on blue Artifact

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seems like a decent deck, have you playtested it yet?

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Posted 14 March 2012 at 15:59 as a comment on American Isochron

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unfortunately i was mistaken, he just had a couple of them and a salvage scout. sorry for any mistaken excitement.

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Posted 10 March 2012 at 02:52 in reply to #240123 on Mindslaver lockdown

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my little brother has a combo in his white/green Knight/mindslaving deck, i just can't remember what it was... but with it he can repetatively bring back and use his mindslaver while attacking me with all his knights. i been working on a counteracting combo though. anyways i'll try and figure it out and post it here.

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Posted 09 March 2012 at 17:10 as a comment on Mindslaver lockdown

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it would be cool to convert this though i think i'd try and get a creature like jenara, it fits with whole counter idea of this deck.

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Posted 02 March 2012 at 21:46 as a comment on bant on steroids

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if you can get your hands on some of the splicers from new phyrexia and a xenograft or two, you can use a wing splicer to get flight, and a maul splicer to get trample, these aren't artifacts but they can help. the only artifacts i can think of are already mentioned.

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Posted 02 March 2012 at 19:42 as a comment on Myr assault

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the only issue i see with this deck is if your opponent manages to amass a group of flying creatures.

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Posted 02 March 2012 at 19:33 as a comment on MODERN Soldiers

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i find that an allosaurus rider makes a decent big creature late game.

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Posted 02 March 2012 at 03:14 as a comment on Elf 3.0

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this must be REALLY fun to play lol.

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Posted 06 February 2012 at 05:27 as a comment on Wolf And Werewolf Deck

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i'd drop a battleshere and add another galvanizer or origin spellbomb, but i'm no myr expert...

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Posted 14 September 2011 at 18:43 as a comment on Myr assault

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maybe consider adding in an icatian javelineers or two...

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Posted 05 September 2011 at 14:17 as a comment on White Weenie Swarm!

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consider swapping in a pennon blade, it can stupidly boost your scion, and remember the change only lasts for one turn so make sure you're ready to attack... i'd also consider a soul's fire, it makes a creature deal damage equal to it's power to target creature or player, thus, you may not even need to attack.

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Posted 05 September 2011 at 14:13 as a comment on Dragons in commander

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wow, i never thought to do that while using my platinum angel...

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Posted 02 September 2011 at 15:05 as a comment on Swap

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finally someone else using momir vig, i too like using counters to mess with my opponent's game, when you get the chance, search me and look at my "bant on sterroids deck.

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Posted 02 September 2011 at 14:58 as a comment on My Sick Love of Counters

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i've had this deck running for a while and find that it works fine save for stuff to block flying...

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Posted 02 September 2011 at 14:55 as a comment on elves, elves, and more elves

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