UndeadCow

52 Decks, 188 Comments, 38 Reputation

Great concept but lacking in playability. The problem is with your mana base - it needs to be more consistent. I would recommend the following for your land base, assuming all else is kept the same (just my opinion). This will allow you to have more fetchable lands so that the fetches don't risk becoming useless, as well as having a few more lands that can provide color without having to wait for either the next untap phase and/or counters on Crucible. Also this gives you a better chance to get red mana sources since that is almost as important as green mana in your deck.

2x Wooded Foothills
2x Flooded Strand
2x Temple of Abandon
2x Temple of Plenty
2x Temple of Triumph
2x Temple of Mystery
2x Crucible of the Spirit Dragon
2x Mana Confluence
3x Forest
3x Mountain
1x Plains
1x Island

You could also swap some of the temples for gain life lands from Khans. These could help sustain some of the damage from the early game when you might not be able to cast much, as well as help offset the life lost from the fetchlands and Mana Confluence, in addition to the Courser of Kruphix.

Also, I know you seem to be staying away from black, however there are some epic cards on the black side that would help this deck tremendously. Let me know if you're interested and I can give you even more suggestions as well. Good luck and have fun!

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Posted 10 February 2015 at 07:08 as a comment on Standard Dragons

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Fun concept but so easily taken care of by a single board wipe because you only have 1 non-creature spell. I would consider adding in Inkmonth Nexus so that you'll still have a potential creature in the event that you get wiped. Also, Phyrexian Crusader is pretty strong too.

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Posted 29 November 2014 at 19:38 as a comment on All Will Be One

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You're right, it does look like a fun idea, and no worries about the input, that's what the community is for! Let me know if you'd like some advice :)

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Posted 14 November 2014 at 06:24 in reply to #517002 on Keranos Control

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I really like the concept of the deck and how well the cards play off each other, but I'm struggling to find any other win condition other than just waiting for your opponent to run out of options. I know Keranos' damage may suffice, but not drawing him could be detrimental. I feel like this could use a few more creatures to attack with and/or some extra direct damage to capitalize on the card advantage and control you gain from the rest of the deck. Again Keranos could become a creature, however with your lack of permanents, I think this could be difficult in most cases. Just my opinion :)

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Posted 13 November 2014 at 03:52 as a comment on Keranos Control

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Yea but you always have to watch out for things like deathtouch, and high toughness creatures. Those can cause some problems. That's why the flying works well because with the Archetype, they lose any chance of blocking, and EVERYTHING gets through lol. But either way, this is fun. Good work putting it together.

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Posted 30 August 2014 at 18:16 in reply to #499119 on aurochs tribal

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LOVE IT! For shits and giggles you can add in Archetype of Imagination since it fits with your colors. Flying Aurochs' FTW!

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Posted 30 August 2014 at 17:38 as a comment on aurochs tribal

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Nice deck. By the looks of it, you want to stay away from the RTR block because of it leaving Standard soon? If not, you could always add in Doorkeeper and Axebane Guardian. Also, you could add in Phenax, God of Deception for another win condition if your gigantic monster of a colossus can't get through or attack for some reason. Just some thoughts. :)

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Posted 30 August 2014 at 17:26 as a comment on Walls of Fury

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Nice deck. A little on the pricey side though. Also, have you thought about including some other massive mill spells that are out there? Things like Glimpse the Unthinkable, Mind Grind, Tome Scour and Mind Sculpt. I love that someone other than me finally realizes that one of the cheapest Jace's is the best one for a mill deck! I would replace Ultimate Price for either Go for the Throat and/or Hero's Downfall - those cards allow you to target a wider range of creatures. I would also swap Duskmantle Guildmage for Bloodchief Ascension - same combo, but less mana dependent. Other than that, well done and good luck!

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Posted 29 August 2014 at 12:49 as a comment on B/U Mill

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Great idea. I love dragon decks - I have one myself. Here are some suggestions. I tried to keep in mind that you want this to be a rush deck, but some cards I included because they just fit in so well. Hope this helps and good luck!

Other Dragons:
Kilnmouth Dragon
Rorix Bladewing
Spawn of Thraxes
Stormbreath Dragon
Utvara Helkite

Other Spells:
Seething Song
Dragonmaster Outcast
Zirian of the Claw
Fervor
Dragonstorm

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Posted 28 August 2014 at 17:40 as a comment on Dragon Rush

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How about Heroes' Podium? Possibly instead of Day of Destiny, or in addition?

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Posted 27 August 2014 at 06:20 as a comment on Budget Decks: Legendary Stuff.

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Interesting combo, well thought up.

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Posted 09 June 2014 at 06:46 as a comment on Immolation Blitzkrieg

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To be honest, I haven't been able to bring out it's full potential as I am still missing some of the cards. However, I made a variation of it, using some of the sideboard cards, and I've beaten several different Theros archetypes including blue/white heroic, black/red minotaur, green/blue control and black/blue control. Obviously, I've had bad games as well, but generally it is because I don't have all the cards I need to build the deck properly, specifically some of the gods, some fate unravelers, and some removal. I haven't played in a game where proxies were allowed, but playtesting this deck online seems very promising. I'd love to see how it would work if someone used it with all of the cards I have listed.

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Posted 27 May 2014 at 05:02 in reply to #467723 on B/W Lifesteal - Theros Block

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Not sure what you're getting at with that combo, but yes, the Whip can be lots of fun in this deck. That's why it's there in the sideboard :) It's not really what I'm trying to aim for with the deck though, which is why it's there for circumstances where the normal deck setup won't work.

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Posted 03 May 2014 at 07:21 in reply to #460842 on B/W Lifesteal - Theros Block

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I love the concept but I think you need a few more cards that give you win-cons and evasion for your creatures. Here are a couple of budget cards that would work well for you. Just some thoughts.

Angelic Accord
Ordeal of Heliod
Predator's Rapport
True Conviction
Angelic Skrimisher

Have fun :)

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Posted 27 March 2014 at 02:25 as a comment on BUDGET Selesnya Life gain

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I really like this deck. There are only 2 problems I foresee. The first is that the Laboratory Maniac combo only works when you next draw a card. Milling doesn't count as drawing, so you would need to wait until you played a card that allows you to draw, or wait for your next draw phase. The second is that since your combo requires 3 cards, you will want to have the ability to draw cards and filter through your deck faster to get the cards you need (Trinket Mage and Muddle the Mixture help this a lot but not quite enough). Both of these issues require you to have the ability to draw cards. So I have come up with a couple of suggestions that can help this deck out quite well, while still sticking to the main theme (they are also budget cards).

Glimpse the Future - 3CMC Sorcery - Look at the top 3 cards of your library. Put one in your hand and the rest in your graveyard.
Magus of the Bazaar - 2CMC Creature - Tap to draw 2 cards then discard 3 cards.

I would suggest removing Peek and Shelldock Isle. There are several other cards you can add in to this deck to draw/sift through your deck to get the combo you need, but I felt like the 2 cards I mentioned also helped with the milling factor. If you want any other ideas, let me know.

Just some thoughts :)

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Posted 27 March 2014 at 00:50 as a comment on Budget mill

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This is not meant to be a list to recreate your deck, it's just a list to give you some additional ideas. One card you should ABSOLUTELY add is Aether Charge. Have fun :)

Aether Charge
Ancient Ooze
Archangel of Thune
Beastmaster Ascension
Champion of Lambholt
Collective Blessing
Craterhoof Behemoth
Cryptic Gateway
Descendant's Path
Domri Rade
Eladamri's Call
Electropotence
Enlightened Tutor
Epic Struggle
Feral Throwback
Fires of Yavimaya
Genesis Wave
Gleam of Battle
Gravity Well
Harsh Mercy
Hunting Pack
Kalonian Hydra
Karametra, God of the Harvests
Kurgadon
Midsummer Revel
Naya Soulbeast
Nykthos, Shrine to Nyx
Overwhelming Stampede
Paleoloth
Primal Rage
Primeval Bounty
Renegade Krasis
Seedborn Muse
Shaleskin Bruiser
Spawning Grounds
Tephraderm
True Conviction
Warstorm Surge
Wild Beastmaster
Wirewood Savage
Xenagos, God of Revels

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Posted 24 March 2014 at 02:53 in reply to #448131 on Beast EDH

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Great concept here. I absolutely love beasts and know of a lot of different options for you hear if you're interested. I have a legacy beast deck myself but I also know of a TON of other modern cards that would fit extremely well here. Let me know and I'll give you a big list.

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Posted 18 March 2014 at 06:36 as a comment on Beast EDH

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I would consider going mono black and making these replacements (just my thoughts):

Leyline of Sanctity for Exquisite Blood
Darkest Hour for Dark Ritual
Light of Day for Fate Unraveller

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Posted 08 March 2014 at 08:18 as a comment on Draw to death

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Still don't have the simplest win condition of them all which I suggested....

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Posted 04 March 2014 at 03:07 in reply to #443903 on Fiat Lux!

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Or they can just cast Erebos, God of the Dead, Everlasting Torment, Havoc Festival, Leyline of Punishment, Witch Hunt or any other card that stops you from gaining life...

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Posted 03 March 2014 at 08:25 in reply to #443581 on Fiat Lux!

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