unknownhunter763

94 Decks, 542 Comments, 8 Reputation

take out the polymorph and add the new zendikar card that puts a creature token into play thats a copy of another creature and with a kicker of puting 4 more tokens of it into play aswell

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Posted 14 October 2009 at 01:34 as a comment on Scute Rush

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nice, i like it, if you want a win condition check out sigil of the empty throne from conflux whenever you play an enchantment you put a 4/4 white angel with flying into play nice deck tho maybe temporal isolation its a pacifism with flash

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Posted 14 October 2009 at 01:32 as a comment on i said NO!

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hey i own the forced dreams v2 on the top rated, rileyandholly88 mentioned me it does have some problems, most all underworld dreams decks do like he said it fuels the opponent till they have an answer, u used esper colors with mine, blue white has some really nice card draw like the swans or bryn argoll check out my deck it might help you some i should run more counterspells in mine and take rileys advice im working on that tho haha but i believe burning inquiry would go nicely with your deck if you have a megrim and an underworld dreams out, for 1 red mana both of you draw 3 and discard 3 thats 9 damage for 1 red

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Posted 07 October 2009 at 23:45 as a comment on Incomprehension

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this is what i would do, take out 2 mountains and 2 plains add 2 forests take out the overruns take out brion he is good but not needed in this deck i would take out the mighty emergence and the apocalypse hydra take out 2 mosswort bridge take out the memorial and add godsire really fun maybe add souls majesty maybe add wild nacatl this is what i would probably do its your deck so its up to you you dont need to go to 60 tho i have a naya deck too its called aria of naya you should check it out it might help you or give you ideas for this nice deck tho

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Posted 06 October 2009 at 22:05 as a comment on Naya Powerthirst (comments appreciated)

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4 mind funerals i would add infest and maybe child of night to gain you life also its another creature to hold them at bay. or the new kraken for 1 blue mana pretty good tho nice job

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Posted 06 October 2009 at 21:52 as a comment on Help with this...

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o there is a period after i say a signet or two. keep the reflector haha. plus 1

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Posted 06 October 2009 at 21:48 as a comment on B/R aggro sort of ;p

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pretty good, im a big fan of grave pact and its really nice with your thunderblust and redcaps i would go with more blightning but thats me maybe take out a signet or two minion reflector is also very nice with the pact. overall i believe your friends are going to be upset with you but that means the deck is doing its job. o also if you find room or if you want to make a sideboard i would suggest rakdos ickspitters they can be very useful also the blood cultists from alara block and maybe a death pitts of rath

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Posted 06 October 2009 at 21:47 as a comment on B/R aggro sort of ;p

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change your land you have 24 but 20 of it comes into play tapped that will not do i would add a few forests and reflecting pools maybe add exotic orchard since its 5 colored that could help if you want check out my slivers up to you tho

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Posted 05 October 2009 at 02:05 as a comment on Slivers Torment

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nice rats deck, simple yet effective almost always wins unless your cranialed or exterpated or thought hemmoraged but not every1 uses that i also have a rats deck self titled check it out please mines blue black tho

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Posted 05 October 2009 at 01:54 as a comment on The Black Death

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nice deck i have one built around guilty conscience and lure but not with red too. mine is called lure the stuffy. ik i just said i have a stuff deck too but realistically there are so many ways to kill or get around a stuffy doll. scar anything wither. have your opponent put soul link on it so they gain life whenever stuffy is dealt or deals damage. humble. any spot removal aswell ive dealt with all of that and im just saying the possibilities not trying to hurt your deck at all

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Posted 05 October 2009 at 01:47 as a comment on Annoying Stuffy Doll

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or just some sort of token deck

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Posted 05 October 2009 at 01:44 as a comment on Need anny good deck ideas

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selesnya saproling token deck

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Posted 05 October 2009 at 01:43 as a comment on Need anny good deck ideas

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zombie militia is right the mountains only hit a creature, but if add sanguine bond, you can win turn 6, 5 with acceleration in it

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Posted 03 October 2009 at 02:14 as a comment on omega inferno

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thanks for checking out the forced dreams i meant to check forced dreams v2 i did add white to the second version of it and it works alot better with it

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Posted 03 October 2009 at 02:11 as a comment on cultivating the soul

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its the planechase elementals haha nice

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Posted 02 October 2009 at 11:39 as a comment on Elemental Beat Down

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o also check out my forced dreams v2 o i gave you a thumbs up

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Posted 02 October 2009 at 11:38 as a comment on Creatureless Burn

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o man i love repercussion i was going to build a mono red repercussion deck here soon too haha nice deck. yea 69 is a bit much with only 18 lands i would take out the stone rains, you have your counter power and you want them to play things so you can use repercussion so no need for ld. maybe keep wake of destruction, that is just neet haha. i would take out the flaring pain and just sideboard it instead of disintegrate there is a newer card called banefire its the same, but if you pay 5 or more into the x cost its uncounterable and unpreventable so that would be nice. maybe sideboard the evacuation that would take you down to like 62 or something like that maybe sidboard some breaking points too. have you thought of using browbeat maybe? great card. overall nice deck like you said just could be slimmed down some

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Posted 02 October 2009 at 11:37 as a comment on Creatureless Burn

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very nice like what dknight said the tutor would speed it up slightly but other than that not much you could really do, maybe add path to exile or swords to plowshares

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Posted 02 October 2009 at 11:29 as a comment on Puzzling Transmutation.

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since its not standard where is your glimpse the unthinkable UB to mill 10 cant really beat that take out the eidolon and add ravens guild master its a cheaper nemesis and instead of just having them go to the graveyard it removes ten from the game instead. take out the millstone and add the ravens or add some removal like damnation or terror or doomblade anything. then take out the drain and add the glimpse. you dont need to do any of this its just pointers good job on the deck tho, and check out my forced dreams v2 please

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Posted 02 October 2009 at 11:25 as a comment on Miller Family

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its supposed to be m10 only. i would add blinding mage its so annoying and it would add to your theme, maybe add mind control, that way you can take their big creatures and beat them down with their own guys. there could be your win con. with your lil weenies you have maybe add safe passage m10's holy day. hope this helps some good job check out my forced dreams v2 plz

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Posted 02 October 2009 at 11:07 as a comment on M10 Control Deck

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