well if you're only source of unblockable is artful dodge.... maybe run four? also consider rouges passage as a two of? maybe play tricks of the trade??? you really cant call it unblockable when you only run six(at best) sources of the ability
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i would drop human frailty and contaminated ground for a playset of crypt ghast, and two more of each knight (infamy and glory) i would also take out a couple of murder and play ultimate price or tragic slip. i would then drop call to serve for lingering souls, drop the guildgates and add two vault of the archangel, maybe one cathedral of war. then just drop sinister possession, typhoid rats, and gift of orzhova. you should be at 60 with a pretty aggro exalted deck
thin them out meaning dount use four of one. like in my bant control i use two syncopate, two plasm capture and one render silent. rather than four syncopate or render silent. you want more than one type so that you have options
if you're going block constructed, i suggest thinning out your counters and removal, id put in syncopate(mb), blustersquall, grisly spectacle, stuff like that so you dont put all your eggs in one basket.
i would run an extra bonfires and maybe reverberate?
yeah.... except this is a standard deck, i could use dissipate but i have the deck set up to be fairly unchanged by the upcoming rotations. beck and call is actually great. you get four bodies and four cards, i really like it in the deck, but it costs(casting wise) so much i cant run more than two.
^agreed^ also, predators gambit seems unnecessary, i would bump dark favor up to four and put in three shadow slice
so you play crypt ghast's. easy acceleration from turn 4
reflections are cheaper than the faithmenders.... faithmenders are like $4 while relfections are about $3-3.50
have you considered debt to the deathless(sb) or boon reflection?
lol i just had to buy three for standard naya control(im making it a thing). so painfull
no bonfires??
lol platinum emperion + darksteel plate.
yeah, but then you're wasting a turn to drop a lantern. you have to remember you're going midrange, not aggro(i went through the same "identity crisis" when i went from aggro to midrange. you dont really need to drop a turn three thraggy. you fill the two extra turns with loxodon and reckoner. then you have a much more dangerous board presence than a t3 thrag. midrange is more about presence than speed. you just consistently drop threats.
lol one prison and one sphere means they have to tap four to attack with one creature
like its good, but you could make it a lot better by going bant. vorel, makes the azor clock three turns instead of five, you get fog access, mana ramping. also, since youre running ghostly prison. have you thought about sphere of safety?
lol no win con? at least throw in some mill like a three of jace memory adept to mill them out
i dont think this will play the way you think it will... because of bloodrush's effect, the creature already has to be attacking for it to take effect. now since mage slayer states whenever this creature attacks(meaning the moment you tap and declare it as an attacker) it deals its damage. basically you cant bloodrush pump into a big mageslayer bonus
i would run avacyn's pilgrim over arbor elf. maybe kick up the lands? you're playing with a blitzy mana base rather than a midrange. throw in two cavern of souls, a kessig wolf run or two, maybe slayers' stronghold? id go with 23-24 lands. have you considered blasphemous act? it goes well with boros reckoner and can jump a gap in health pretty easily, especially with two reckoners
you definitely need invisible stalker. i would also suggest running two more shadow slice and a playset of artful dodge. artful dodge tends to play wel with abberations due to a one mana flashback
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