I like your version too but I want to see if it is plausible to make it akin to the red deck wins style of play. Hence my highest CMC is 3. I kind of forgot about rancor though. I will try to test it out.
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hopefully scars will have something comparative to time warp even if its a little worse it could still be good.
yeah i can never find them at my local shop. i guess i'm going to have to ebay it. What should i replace it with?
You people don't get it. It only takes 3 mana. When you play lava spike you splice desperate ritual into it giving lava spike desperate ritual's effect. Therefore, you do 3 damage and get 3 mana with one spell, you use the 3 mana to copy it, rinse, and repeat. It's not rocket science...
Concordant Crossroads also gives them haste
Take out the non-goblin creatures and goblin sky raider and consider putting in goblin guide, siege-gang commander, or warren-instigator. They are all a little expensive for your $28 deck but they are worth it.
path to exile + archive trap
I'm trying to keep this standard because i don't have many extended cards but i like your suggestions. The problem with heartbeat spring is that it does all lands. Keeper of Progenitus does the two lands i need and only one more. Making it so my opponents aren't usually moving just as fast as me.
i would suggest bringing the deck down to 60 cards. Cards like grotag thrasher and goblin roughrider have no use in your deck. They both cost too much for what they do. Also, quest for the goblin lord, goblin shortcutter, and goblin tunneler are all actually really slow and in-useful.
Yeah i was being stupid and thought that getting charger out with bear umbra turn 5 would be amazing but i wasn't thinking about the lack of mana. However, now that you mention that aren't there better cards than explore?
skitter of lizards is actually really slow. I recommend siege-gang commander instead. Slower to get out but he makes up for it.
Might i recommend putting eldrazi conscription in there? Yes the card is slow, but it's deadly and worth more than it's mana cost.
27 lands? jund decks can easily run off 20.
I agree with perimeter captain... this deck seems like it would be really hilarious to play with.
I like the idea but the inconsistency is bad. try to take out the less useful cards in your deck and put more of the more useful cards. Skitter of Lizards aren't very useful. Most of the time you will only be able to kick it twice so you spent five mana for a 3/3. I recommend using other ways of getting dragon fodder out because your way is inefficient. I suggest the card "dragon fodder" and even eldrazi spawns. Replacing kodama's reach with growth spasm will be more efficient for your deck. Also, brood birthing can give you three tokens for 2 mana which is better than most ways. Nest invaders and all of the creatures that give tokens with them are always worth it. Finally, Mycoloth goes well in any deck with Devour. As long as the game lasts two turns after you play mycoloth, he was worth it.
This is one of the most efficient decks for tournaments these days. If i had more ball lightnings and hells thunder i would make a very similar deck.
i like the idea but you would probably be better splashing some colors in there for the eldrazi token generators.
i can't even imagine how many spells you could get to go off per turn.
Goblin Warpaint is terrible. i suggest using Claws of Valakut instead. Also, I've tried Quest for Goblin lord and it is very hard to pull off. Quest for Pure Flame usually works better.
For one mana i might add
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