Missing from the new set:Pillar of OriginsUnclaimed Territory
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Update:Out:Novablast Wurm I added him cause I have had the card forever and this was my first Selesnya deck, see you buddy back to a box againIN:Ajanai, Caller of the Pride, +1 counters, flying and double strike, and cat Armageddon that doubles my life fits the theme well!Out/INTrostani Summoner for the full art one, nothing to see hereOut:Sylvan Primordal: Big body and destroys some stuff for lands but cost 7 need to get my curve downIN:Mimic Vat: I can steal anything that dies from my opponents, make any non token creature I have into a token, and If I populate the token I get to keep it after the original one dies. Good stuff! I was going to cut an artifact but the weakest one was prob chalice and that bad boy is foil I like looking at it!
Any suggestions always welcome!
Added some artifact awesomeness in Wurmcoil Engine and Steel Hellkite plus three treasure mages to tutor them
Added the two planes walkers and they are easy to cast with all the mana dorks. And the magistrate/warcaller combo is ridiculous!!
switching the deck up to try a wizard theme. With all the ability the added wizards have I dont need to waste slots for counter spells since they are built into the creatures. Will play test and let you know
Always wanted to make a shadowborn deck and you are on the right track but I think with some tweeks you can make this deck really fun and a pita to play against.Rather then having all the demons to choose from you need to go with the all star here in Griselbrand, then figure out was to abuse the crap out of him. I would drop all other demons but him and lord of the void. 25 shadowborn will be the magic number here then I would splash white for Immortal Servitude (4 of) and Cathers crusade (3 of). Then as a fun twist add Xathrid Necromancer (4 of) for some crazy shenanigans!Play your shadowborn in the early game and play them as an aggro deck until they get a board presence of their own, once you get to 6 we get Griselbrand online start swinging and drawing cards. With Xathrid out when you sac the shadowborn they replace themselves with 6 2/2 zombies, with cathers crusade out all creatures entering get +1/1 counters, then immortal servitude you get to do it all over again!Mana base should be 8 duel lands best you can afford, 2 plains, 12 swampsSideboard options will help you game 2-3 if you want to make it competitive, looks fun I may need to build it
I do like the chandra option but ill wait till she drops in price after rotation. Ill pass on grapeshot only because the storm thing is a sub theme, though I did have a storm kill turn four in a heads up game this week it was epic! Returned most his stuff to his hand with temporal fissue too, he wasn't mad either said it was an impressive win! Thanks for the comment ill check out your decks to see if I can help
Need to find room for enter the infinite, capsize, and reality spasm. Im thinking of removing power sink, prophetic bolt, and magma quake, suggestions anyone?
any suggestions welcomed im new to EDH
So far the rakdos version of the burn deck is doing very well. I have not lost to the mono red version yet in a 3 game series, they have no way to counter the blightning which helps run them out of gas. I seem to lose the first match against affinity but after the side board its 60/40. Delver is easy if I can burn their threats before they can go counter crazy on me. So far thats the only matches Ive played (Delver is everywhere!)Any suggestions always welcomed, its a fun deck!
I would do the same but I have only hit the hot page once or twice, all of my decks fly away into the wasteland without love or attention...soobOn a lighter note how is everyone?
Thanks! I didn't come up with the original concept of Norin sisters but once I saw the new cards from this set in Hanweir and Thalia's I knew they would fit in the shell perfectly!
After testing on MTGO this deck is insane! It is beating top teir decks with ease and when the combo pops off it is crazy good. I won my last game at 85 life and had a 64/64 pridemate. Thinking of adding a few rouge's passage to get the big guys through. I didnt fair well against merfolk once the get island walk with all the fish im done
The new set coming out bring some new toys for this deck in Hanweir, Militia Captain and Thalia, Lieutenant. The Capt transforms quickly and afterwards makes humans to add to the mix. The Lieutenant buffs the board and himself so that the sisters dont get blown up and get some buffs. Mentor of the meek will help with some card draw, but Im thinking of replacing him with Impact tremors, or finding room for that card.
no worries just trying to help- ya out
If you want to go the mill route you will want more cards that will get cards into the graveyard quicker. You can still go the planeswalker route and an alternate wincon Ill give you some suggestions for some cards to use and you can build your deck accordingly. Also 27 lands seems like a ton of land I think you would flood out without having the benefit of getting rid of the extra land for value.Few cards to consider:Startled Awake: Cool new flip card from the new set that hits for 13 and easily goes back in hand if not dealt withGlimpse the Unthinkable: 10 card for 2 manaMind Funeral: Potential to get a bunch of cards in the yard they have to hit 4 landsPilfered plans: mills and draws cardsTomb scour / Mind Sculpt: cheap millPsychic strike: mill and counterHope those help, there are creatures that benefit from cards in the yard I can suggest some of those if you like:
Added 2 shatter storm and removed 1 skull crack and one destructive revelry. Not going to use eidolon in this deck, I think it is more suited for a straight burn route, Thanks!
It a really fun deck to play and stands up well with the top decks online, thanks!
suggestions always welcomed
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