Zaklax13

261 Decks, 1,801 Comments, 603 Reputation

Thanks, just changed it to chainer's edict, was not familar with that card, the flashback will be great. not sure exactly why diabolic is better than cruel, only difference seems to be i can target myself?
Im going to try to work in innocent blood!

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Posted 13 June 2014 at 19:45 in reply to #472486 on Dark depths Vintage fun

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Oh man i dint think those two. thats a great idea.
Just wanna help him find a direction! good advice

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Posted 13 June 2014 at 19:41 in reply to #472482 on Unblockable and Thief Fun !

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You are a bit low on mana. And you have alot of creatures, along with counterspells, which can be counterproductive. You would have to hold onto the mana and not play a creature during your turn to be able to use the counterspell, or you play the creature, tap out, and now your opponent can drop a big creature and you cant get rid of it.

I would recommend - 4 unsommun, +4 vapor snag. -4 cancel, +2 dissolve +2 island. -2 nyxborn triton, +2 aqueous form.

just my 0.2c

Keep working! going the right direction man!

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Posted 13 June 2014 at 19:30 as a comment on Unblockable and Thief Fun !

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any opinions on how to stay mono black and fetch Dark depths early?

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Posted 13 June 2014 at 19:23 as a comment on Dark depths Vintage fun

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fixed draw is good. titans strength? itll pump a creature

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Posted 13 June 2014 at 19:20 in reply to #472439 on Duel/Dual Deck: Firepower

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oh i know you could, i was just thinking the duel deck theme. could convert itr to standard very quickly

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Posted 13 June 2014 at 19:14 in reply to #472439 on Duel/Dual Deck: Firepower

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Type your deck name...Thanks guys! i finding it hard to fit more than one of each in, i dont want to go to far down on my swamps. Great suggestions, keep em coming!

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Posted 13 June 2014 at 18:51 in reply to #472456 on Dark depths Vintage fun

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its a "duel deck", basically i homemade version of what you can get at target, so it doesnt have to be. its not for tournament play.

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Posted 13 June 2014 at 18:05 in reply to #472439 on Duel/Dual Deck: Firepower

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No Problem! glad i can help. it is a weird ruling, but it does work, and it is sure cool to see in action

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Posted 13 June 2014 at 18:03 in reply to #472079 on Infinite Turns!

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http://www.mtgvault.com/zaklax13/decks/dark-depths-vintage-fun/

My dark depths combo.

Really like this EDH, most original ive seen in awhile. The commander can really keep the board clear

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Posted 13 June 2014 at 18:02 in reply to #472435 on Let it Snow!

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I wish there was a way to get black in here for vamparic hexmage, to make a turn-2 20/20 from dark depths

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Posted 13 June 2014 at 17:23 as a comment on Let it Snow!

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that would give me an evil grin for a week

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Posted 13 June 2014 at 17:13 in reply to #472406 on Duel/Dual Deck: Firepower

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yea especially in a deck where i am pumping out damage. makes them double think that snapcaster, or mana leak

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Posted 13 June 2014 at 17:01 in reply to #471719 on Modern Burning

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well that is true, i can agree that combo makes the clock real fast

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Posted 13 June 2014 at 16:55 in reply to #471835 on Scry Me a River

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standard legal was the idea, only reason for my suggestions

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Posted 13 June 2014 at 16:53 in reply to #472041 on Shadowborn Ritual

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This seems like a good deck. I could see playing this without messing around with it

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Posted 13 June 2014 at 16:44 as a comment on Duel/Dual Deck: Firepower

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Is this just a list of cards you own? are you looking for ideas for what to make? shoot a direction?

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Posted 13 June 2014 at 16:41 as a comment on My Rares

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lavamancer does some cool stuff, for sure! Check out my mono red, it is high creatures but its been doing ok. The fetches are very helpful, they thin out the deck alot. Rakdos's Return? it may be useful. I like boros charm for 4 damage too. Sideboard some gutteral response for control decks.

Heres mine:
http://www.mtgvault.com/zaklax13/decks/modern-burning/

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Posted 13 June 2014 at 16:27 in reply to #472182 on Dega Burn Modern Help Needed

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yes it needs lave spke style cards to trigger it... unfortunate

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Posted 13 June 2014 at 16:12 in reply to #471835 on Scry Me a River

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Type your deck name...So turn two you play isochron scepter, then imprint final fortune. Turn three you play Sundial of the infinite. ont urn 4 youu use isochron scepter to play a copy of final fortune. on your extra turn you play another copy of final fortune, to take a second extra turn. during the first extra turns endstep final forunes "lose the game" will trigger onto the stack. pay {1} to acxtivate sundial of the infinite, which will immediatly end the turn and exile the "lose" trigger off of the stack. then repeat on your next extra turn, forever

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Posted 13 June 2014 at 16:10 in reply to #472079 on Infinite Turns!

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