Spellmill

by 062regrahc on 07 August 2011

Main Deck (64 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

i think this deck is more control than mill. could someone tell me if it is?

Deck Tags

  • Mill

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,415 times.

Mana Curve

Mana Symbol Occurrence

058000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Spellmill

Nice Idea, however I would have some recomendation

-Replace unsummon by Vapor snag, its the same thing but the opponent lose 1 life
-MindCulling cost WAY to much of mana to be efficient get some Visions of beyond (U: draw 1 but if a library has <20 cards you draw 3)
-Piracy charm is cool but there is another charm that could be used as a milling spell Vision Charm
-You are NEVER gonna cast Jin-Gitaxias before you die or the opponent does.
-2 traumatize are enough for a mill deck, (% of draw and effect wise)
-Since you are playing legacy, get some REAL counterspell in there or at least a counterspell with a twist.
-The shelldock isle is good but not with 4 in a deck, as you are potentially putting some good cards in the bottom of your library.
-If you really want to optimise your hedron Crab, get some fetch land (Terramorphic or the *lose 1 life* stuff) as you get the double landfall.
-Last but not least, you need more mill spell than tomescour, archive trap isnt reliable enough and traumatize only worth casting once.

PS : Check out my mill deck, it works great.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=210342

0
Posted 13 August 2011 at 03:33

Permalink