Night of the Relic Wary

by 256k on 01 October 2010

Main Deck (60 cards)

Sideboard (15 cards)

Instants (2)


Enchantments (2)

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Deck Description

WW Equipment fetch deck with no Mystics (they're too slow. really.)

Deck Tags

  • Aggro

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

300000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Night of the Relic Wary

Getting the specific equipment for the specific situation looks cool to me - a collar when life is needed or Argentium Armor when you go for the knock out!

Also, remember that the new Elspeth doesn't destroy token permanents or she would destroy her own token creatures. So that is why I suggested ways to generate token creatures. Also, you may want to look hard at equipment that is "undestructible".

But I do like that you kept your mana cost down and therefore can play with a lower mana ratio to cards in your deck increasing the probability of drawing a hand of creatures. I prefer creatures that can inflict early damage versus equipment, however, because if it comes down to needing a good top deck draw a good creature is generally more important than a piece of equipment - equipment is useless - it just lies rusting on the battlefield unless you have a creature to attach it to. Otherwise, it can be pretty cool!

Oh....almost forgot.....look at Revoke Existence! Definately worthwhile to remove a Ratchet Bomb, etc. from the game because Sun Titan returns stuff from their graveyard as well as many of the new Scars of Mirrodin cards can do.

Finally, Mimic Vat will be a card you may face - being able to remove it can help with Revoke Existence.
Hmmmm - it may even be good for your deck since you aren't running a token generator deck so you need some other form of card advantage incase speed throws you upon your own sword!

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Posted 05 October 2010 at 14:41

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