2hp10

190 Decks, 722 Comments, 138 Reputation

ITs just for trolling hahaha

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Posted 13 June 2013 at 01:51 in reply to #365443 on Now You See Me

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Sorry lol. Posted that by the time he had posted his so i didn't even see it

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Posted 12 June 2013 at 21:56 in reply to #365317 on Elf-en-fête

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Why not add the one green spell Autumn's veil then? its a 1 cost green. your spells cant be countered by blue or black spells this turn?

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Posted 12 June 2013 at 21:56 in reply to #365345 on Elf-en-fête

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That's and idea I've never thought of... Nice!! There is another few cards you can add to make this even cheaper...

-Ambush commander: Make all your forests elves too and increase your army size.
-Elvish champion: Destroys any kind of deck that has forests by giving all your elves forestwalk
-Elvish guidance: an enchant land that makes the land have (tap), add {G} to your mana pool for each elf you control
-Elvish harbinger: Bring ezuri or whatever elf you want directly to the top of your deck
-Elvish promenade: doubles the amount of elves you control....... Army building anyone?

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Posted 12 June 2013 at 18:13 as a comment on Elf-en-fête

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Add farseek to make yourself win every time :DDD

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Posted 12 June 2013 at 02:18 as a comment on Harvest Of Sorrow

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lol mother fucker i love you!!!

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Posted 11 June 2013 at 16:05 in reply to #364066 on Black Plague

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Seriously hahahhahaha? Thank you though

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Posted 11 June 2013 at 16:05 in reply to #364092 on Black Plague

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Sigh.... Because that was SO needed :P

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Posted 10 June 2013 at 14:26 in reply to #364092 on Black Plague

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They cost almost nothing though?? How much faster must this be???

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Posted 10 June 2013 at 14:25 in reply to #364066 on Black Plague

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Any suggestions??

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Posted 10 June 2013 at 01:20 as a comment on Black Plague

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There is a spell that is a 4cmc white. Gets you 2 ally soldier tokens. 1/1s of course.

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Posted 06 June 2013 at 02:52 as a comment on Bant Allies

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Any improvements?

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Posted 06 June 2013 at 01:41 as a comment on Harvest Time

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nope lol. just meant to make him proud

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Posted 28 May 2013 at 05:57 in reply to #357242 on Garruk Would Be Proud

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lololololololololol

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Posted 27 May 2013 at 09:31 as a comment on Soldier

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Any suggestions?

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Posted 27 May 2013 at 09:14 as a comment on Garruk Would Be Proud

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if you ever met me. You would

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Posted 21 May 2013 at 03:01 in reply to #347030 on The Endless Phase Of Time

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Skyshroud makes the lands come in untapped :P that's why it is there

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Posted 16 May 2013 at 22:32 in reply to #352980 on The Great Search

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if you want to screw someone over and you can deal a lot of damage with those storm spells, try to add hostility in there. Then you spam even more creatures with haste and you become the deadliest player.

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Posted 16 May 2013 at 22:31 in reply to #352967 on Riku of Two Reflections EDH

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Any ideas for what I should add/take out?

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Posted 16 May 2013 at 02:23 as a comment on The Great Search

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No matter what, Riku is my favorite leader of all time and probably in all of magic. What i am confused about is that you seem to be mainly relying on his ability to copy spells rather than trying to use him for the creature ability. Im saying that I am confused but i actually like it. Since I mostly split my time with him between being a creature spam/mana ramp, I have a few suggestions that you don't have to listen to since this is mostly based off of creatures at the moment.

-Add Nephalia Smuggler. He helps SOOO much when you are trying to copy a creature, he exiles them then returns them under your control. Really cheap. He is a 1 cmc blue 1/1 human. Another card that could replace him is Deadeye Navigator who is really just as cheap if not more so because you don't have to tap him to activate his ability and it costs 2 less.
-Add Axebane Guardian. Nuff said, in a normal deck it gets scary to have four of him and 16 mana of any kind. With my creature based format of Riku I managed to pull 163 of them by turn 8 and trust me, that's a lot of mana. Especially when you add anything that gives the creatures you control haste.
-Add cards that return sorceries and instants from your grave to your hand. That would help, especially since you can copy them and return another card.

I say that this is spell focused mainly because I didn't see that many return target creature to your hand cards or even cards that exile than return another creature. One issue you will run into is that this deck seems to have almost no way of pulling mana out quickly. This will cause you to lose almost every time, and Riku stops being a glass cannon and more of just a glass idol. Also try adding some hexproof to protect him.

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Posted 16 May 2013 at 02:07 as a comment on Riku of Two Reflections EDH

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