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Pretty simple idea. I wanted a large Commander Deck that was able to pull off the combo I wanted every single time. So I made a deck with a ridiculous amount of fetch cards and made the deck easy and fast.
This deck has probably the highest consistency I know, you only need a few cards to start rocking for a 5th maybe 6th turn win and as early as a 4th turn win if you are lucky. In commander that is scary.*****************************************************************************1st Turn: Play Watery Grave, don't pay two life (or any other double land).*****************************************************************************2nd Turn: Play another land, island/swamp. Then play Pili-Pala if you have it. If not... you will in a turn.*****************************************************************************3rd Turn: Play another land, Play Grand Architect or fetch something.*****************************************************************************4th Turn: Do the infinite combo with Architect and Pili-Pala or finish the set-up. If you have the combo fetch through the deck until you can place Laboratory Maniac on the field and have a single draw card in hand. Then play Selective Memory and banish your entire deck/Doomsday with a couple draws/Whip out Enter the Infinite.*****************************************************************************5th Turn: Last turn to finish set-up/Insta-win.*****************************************************************************6th Turn: Almost guaranteed win.
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Any comments on how to edit lands/make the combo faster or more reliable please comment!
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curious on how turn 4 you would win with the lab maniac since selective memory only exiles nonland cards..seems like you would also have to ad nauseam to x the lands.still love the combos here.Im adding them to my grixis deck of tricks wich focuses on traumatizing myself and then doing an epic turn with mizzix mastery,big spells like clone legion and living death..one suggestion to help would be a disciple of deciet.