Zombie T2

by 7H3_J0K3R on 15 November 2011

Main Deck (60 cards)

Sideboard (14 cards)

Creatures (2)


Instants (6)


Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Black Zombie Deck.

2nd deck I built and its already on top decks. Thanks all ppl who gave feedback ^^

1 - Use Disciple of Griselbrand to recycle Unbreathing Horde (if you used it early game) and bring it back with Sheoldred, Whispering One (or back to your hand with Ghoulcaller's Chant);
2 - Also use Disciple with creatures that are about to die: that way you gain life and can bring them back later with Sheoldred or Chant;
3 - Use Sheoldred to bring back zombies from graveyard and force opponent to sacrifice creatures (even Indestructible creatures can be sacrificed);
4 - Use Endless Rank of the Dead to boost your zombie army (can be used with tip #1 to pump Unbreathing Horde);
5 - Use Cemetery Reaper to boost your zombies (Reaper's ability enables you to exile creatures with "shuffle into deck" while its on stack);
6 - Altar's Reap to get more cards and also useful if a creature is about to die;
7 - Use Ghoulcaller's Chant if something bad happens (like Day of Judgement);
8 - Use Quicksilver amulet to bring Sheoldred, Grimgrin, Corpse-Born** or Grave Titan into play;
9 - Use Mimic Vat with Grave Titan and you have instant titans for 3 mana (thanks to somrune - http://www.mtgvault.com/Profile.aspx?UserID=70502);
10 - Use Skinrender with Sheoldred to add counters to creatures (tip #11 fits better);
11 - Use Skinrender with Mimic Vat to give a target creature three -1/-1 counters every turn.

(**) - You can add Drowned Catacombs (which I dont have atm).


It's working well.

Any tips?? I like to read opinions xD

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

35
Likes

This deck has been viewed 36,848 times.

Mana Curve

Mana Symbol Occurrence

025200

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Zombie T2

Any thoughts?

Was thinking about remove 2 grave titans and add 2 more mana or 2 more altar's reap.

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Posted 17 November 2011 at 02:21

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A lot of your tactics seem to be based a lot around Sheoldred, but you only have one of her in the deck. Seems like something you should have more of to insure you can get her out reliably.

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Posted 17 November 2011 at 06:14

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Im trying to do that, but dont know what to remove

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Posted 17 November 2011 at 10:15

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clancy.oshannessy has deleted this comment.

Posted 18 November 2011 at 04:51

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although i like it, the grave titans and pharao are a big toll on your mana.
the deck has some great value but you have 10 creatures with converted manacost 5 or higher. that would be too much for a tournament deck nless you get them on the field really fast.

have you playtested this deck to see if this affects the deck? cause i'm quite curious as to how this plays out and how lucky you are with drawing the sheoldred, since you only use one

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Posted 17 November 2011 at 20:47

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Till now I was lucky enough to get sheoldred (usually on 3rd or 4th turn he comes out, specially when I use Altar's reap). The 5+ mana creatures I use them with Sheoldred's power (that way I dont need to pay their mana costs - same thing with Grimgrin, since I dont have blue mana)
The Pharaoh I usually leave him on the cemetery to destroy creatures.

Im thinking about removing Grave titan from the deck, I rarely picked him fast enough to start producing tokens as I expected and he lie in my hand when I get him early game (by the time he enters battlefield, or I have tons of tokens or I dont have a single soul left to defend me - and a single creature wont make big difference).

Maybe I could add more sheoldreds and grimgrins and remove grave titans. What do you think?

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Posted 17 November 2011 at 20:59

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then you were quite lucky, i would personally use 2 sheoldred's
if you want more grimgrins, by all means, he's a great card and really powerfull.

i also think you could get some more profit out of 2 grave titans then 4.
the combo i use them in is both effective and practicly make a guy cry once :p
i try to get at least 1 grave titan and 1 mimic vat on the field and try kill the grave titan as soon as possible once they're both on the field.
after that, you gain 4 zombie tokens and a 6/6 death touch haste creature (although only for 1 turn) per turn for only 3 mana.
it would seriously buff your unbreathing hordes.

i love how you use skinrender btw, i lately noticed most zombie decks since innistrad stopped using him, while he's one f the best uncommon zombies around

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Posted 17 November 2011 at 21:10

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You can bring skinrender from graveyard and put counter on creatures, then sacrifice him and bring him back again.

The mimic Vat + Titan is a good combo (you use 2 of each?). No trouble getting Titan on the field (assuming I have Sheoldred there) Thanks for the tip!

I will remove Vengeful Pharaoh... I barely use him (5 mana to leave him on the cemetery) My deck will be faster and Its 1 less thing to worry about.

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Posted 17 November 2011 at 21:34

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yea i use 2 of each. i always keep 1 mimic vat in the sideboard cause sometimes i'm really unlucky in draws.

the pharao is a really good card, but indeed, it hurts to have a total converted mana cost of 20 to go to waste.
the problem with the card is it keeps getting on your top deck, which slows your draw speed significantly, you could keep 2 but indeed it's not necessary to have it in there. thr deck should work fine without it, and you just lowered the overal mana cost a lot. i might playtest it on FNM tomorrow, but i'm just not sure about the unbreathing horde (but this is just personal taste), a really good card, but i don't feel like destroying it constantly and bringing it back.

just 1 small thing, and this is totally personal taste: have you thought about adding reaper from the abyss? since you keep killing your own creatures, you might want to use him as control to destroy enemy creatures

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Posted 17 November 2011 at 22:10

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You dont need to kill Unbreathing Horde all the time, just recycle him when you have a good amount of zombies on the field (the good thing of having him is that, no matter how many damage he receives, you will just remove ONE +1/+1 counter from him. Thats why hes good to have on the field.

Reaper from the Abyss is a good card here, since creatures are constantly dying, but If opponent dont have any creatures I will have to kill my own...

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Posted 17 November 2011 at 22:24

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ok, good point there
it's the only zombie i don't have 4 times so i won't be playtesting it completely. i'll make a simular deck with a few diffirences.

i'll test it with 2 reapers in it instead and see how they fit in.

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Posted 17 November 2011 at 22:24

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Tell me then how did you feel about the deck. I keep having the impression that I need to make it faster.

Another thing: I think I have too many spells on it (maybe because every game 2 or 3 of them pop on my hand on turn 1)

See if it goes well with you xD

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Posted 17 November 2011 at 22:29

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a nice zombie to add if you want more creatures instead, add some ghoulraisers or something. a fun 3 mana zombie to bring another back to your hand. i'll see how it could go faster.
another possibility is a semblance anvil, caged sun or quicksilver amulet
especially the last 1 i like a lot, play a sheoldred in your opponent's turn 5 and he wont like you anymore :p

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Posted 17 November 2011 at 22:35

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Quicksilver amulet will work, but I dont have that many creatures with high mana cost (higher than 4 mana) And once I play Sheoldred, all other creatures will enter battlefield via graveyard.

Try to use Semblance Anvil if you can, and tell me if it worked xD

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Posted 17 November 2011 at 22:43

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i'll keep 2 quicksilvers and 2 semblance anvils in sideboard and see what it does.

the advantage of quicksilver amulet is you can easily play a skinrender on instant speed to use as a removal spell and is ready for attack in your turn.

sheoldred is good, but it's 7 mana, which might take a while to play.
with this deck it is important to play her fast and as long as she's not on the field, to defend yourself as good as possible. so keep that in mind and make sure you have several low cost options

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Posted 17 November 2011 at 23:00

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Good point you have there.

Without it I will (luckily) play sheoldred on turn 7.
And I also can put Grimgrin or Titan in play and leave sheoldred's ability free for a skinrender or another creature.

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Posted 17 November 2011 at 23:08

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indeed
with quicksilver amulet you can even play a grimgrin without needing blue mana.
a titan on the field is fun too of course

i'll take some cards with the deck and alter it where i see fit to see what it does.
let's hope by the time FNM starts, the deck is fast enough and playable enough
but i think it's safe to say quicksilver amulet will be stronger here then semblance anvil, as you don't want to exile a creature for it (especially since you're exiling grave titans for mimic vat)

i'l post you the results here on saterday then :p

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Posted 17 November 2011 at 23:14

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Ill wait for the results then!

Thanks a lot for helping me hope you do well on FNM xD

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Posted 17 November 2011 at 23:18

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i tested the deck, but with some personal alterations,snce i'm still missing an unbreathing horde.
i kept a reaper of the abyss in my deck. it helped a lot against high creature decks where i noticed a sheoldred wasn't enouth to take them out. sheoldred + the reaper took out a W/G spirit token deck without any trouble, but failed against low-creature decks.
so i'd say, keep 1-2 in sideboard for the other token decks, but don't maindeck them.

i'd also suggest some doom blade/go for the throats as creature removal, since sheoldred, although powerful isn't always enough, where both sheoldred + reaper is too powerfull. i'd only add them in sideboard though.

the amulet was the perfect option, i tested both semblance anvil and quicksilver amulet, just as you requested. although the anvil works, it's not nearly s good as the amulet, i als came to a point where i had to sac either a sheoldred or a grave titan, only to get the other 2 mana cheaper.
the amulet on the other hand, improved the deck a lot, tur 5 i often had a grave titan or a sheoldred, whereafter most people decided to give up

the deck also plays a lot faster then expected, which is positive, i also tested the original deck, to see te diffirence, but it was a total fail.

this deck has a lot of potential and after a little fine-tuning could become awesome.
as it stands, it's a fun and quicker then most zombie decks. it has a singleminded mindset, which allows for some pretty agressive gameplay.

i'm thinking of maybe adding a splash-color, but not sure of what to use (the splash-color would be sideboarded and only used in case the deck needs more power)

good luck and tell me what you think about this short review m8 :)

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Posted 19 November 2011 at 22:44

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You said you did some alterations... what kind? Did you add new cards? did the cards work well?

You could use blue as splash-color (for counter, i guess)

Add creature removal on side is not bad. I'll actually try that.

How was the token creation? Was it enough? Im asking that because in my games I usually like to fill the table with zombies hehe

Im happy that this deck is actually faster than we thought. Did you win with it? How about we try to fine-tune it?

I just thought of something: What if we use Call to the Grave with the Grave Titan + Mimic Vat combo? If possible to use after opponent's end step and before your turn begins, of course.

I will try to get one or two reapers to put on side deck (dont have them atm).

Thanks a lot for the review! Really appreciate it m8! =D

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Posted 20 November 2011 at 03:17

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the reaper was the main addition to the deck for me, but it didn't always work as i wanted
i also used 4 zombie infestations cause i with 2, i hardly drew any to discard creatures for sheoldred.
the additional ones did help a bit.

the deck played out quite well, i had 3 out of 5 wins. the only times i lost was against a counter deck and a very quick human deck. so the dck still loses against really cheap human decks with a little control.
the main reason it lost against the counter deck, was the fact the guy combined it with black for distress and discard effects. he sa my sholdred and grave titan so he could perfectly counter every powerful creature i had.

i wouldn't use the combo, since you can't use the mimic vat in between turns. you can only use it in your oponnents turn (or your ofcourse, it's explained under this), which means you have to sac it at the end of your turn.
on the other hand, if you play it in your upkeep, the sacrificing comes before you can trigger your mimic vat. which means you'l probably be ending up saccing your sheoldred.
i wouldn't bother using it, rather take some more creature removal, it would be safer, or use a reaper combined with an altar's reap in case your oponnent runs out of creatures.

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Posted 20 November 2011 at 12:03

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So you didnt use Zombie Infestation? Is it really needed in this deck? I just really used when I had pharaoh on deck. Maybe put it on side deck and pick up if needed? I can remove ir and add creature removal...

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Posted 20 November 2011 at 16:08

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i didn't use it a lot, since the amulet kinda avoided the need for it to ge t creatures with sheoldred
the only time i did use it, was to get rid of excess cards.

i'd use creature removal and keep 2 in sideboard

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Posted 20 November 2011 at 21:21

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Added 2 reapers to side deck, also added doom blade to main deck and sent zombie infestation to side.
Added 4 go for the throat (to exchange with doom blade if I face a black deck) along with 2 more doom blade to side deck.
Kept Army From the Dead on side (in case I need a really big amount of tokens).

I think the deck will run smoother now. Thanks m8!!

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Posted 20 November 2011 at 23:11

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any time m8

the sieboard looks quite powerfull now, a lot of creature removal options :)
the army is a good last option card to have there, it'll really make a diffirence in some cases

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Posted 21 November 2011 at 03:02

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Just need one more card to complete 15 on side.. any thoughts?

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Posted 21 November 2011 at 10:25

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i had some moan of the unhallowed there, just to fill it up, but i don't really use them, so i dont know what to add in sideboard

a fun thing would be some blue mana and 2 leviations, that way, if a player comes with a flying dec, you can counter with our own flying deck

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Posted 23 November 2011 at 14:06

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somrune has deleted this comment.

Posted 17 November 2011 at 21:05

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somrune has deleted this comment.

Posted 17 November 2011 at 22:32

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somrune has deleted this comment.

Posted 17 November 2011 at 22:57

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I'm loving the improvements to this deck. Reconsidering some of the cards in my decks because of it.

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Posted 17 November 2011 at 23:28

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Glad I could help xD

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Posted 17 November 2011 at 23:30

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Btw, Just implemented some of the changes we talked about. A (test) solo-game here and the deck seems lighter.

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Posted 17 November 2011 at 23:38

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now you just have to adjust your info on the top of the page, it makes no sence talking about pharao's now :p

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Posted 17 November 2011 at 23:38

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info adjusted. Added a credit to you for showing me the mimic vat combo xD

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Posted 17 November 2011 at 23:45

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thanks m8, appreciate it

let's hope the deck works fine for you and it allows for a lot of fun :)

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Posted 17 November 2011 at 23:49

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nice deck also mimic vat with skin render is great

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Posted 18 November 2011 at 01:50

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Nice idea you gave me!

Thanks a lot ^^

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Posted 18 November 2011 at 02:09

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no problem man great deck

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Posted 27 December 2011 at 05:46

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Dropping a link to my deck here (which is a very similar build) in the hopes of a few click-throughs an comments.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=261239

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Posted 18 November 2011 at 03:01

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How do decks become Popular? Just asking anyone who can answer?

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Posted 18 November 2011 at 04:29

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I'm pretty sure it's based on the amount of likes received.

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Posted 18 November 2011 at 05:07

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50 likes and it goes to top decks.

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Posted 18 November 2011 at 10:41

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*Cough*Grimgrin+Reassembling Skeleton*Cough*

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Posted 18 November 2011 at 19:04

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thanks for the tip. Low cost but its not a zombie thou =/ (by the time I put grimgrin into play, i usually have a good amount of tokens to spare)

Btw, you should see that cough... seems pretty bad haha

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Posted 18 November 2011 at 19:50

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Death Baron and Lord of the Undead, and Zombie Master worked well for me in my zombie deck

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Posted 18 November 2011 at 19:58

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This deck is Standard. Those cards do not apply to T2 anymore.

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Posted 18 November 2011 at 20:42

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Call to the Grave hould work well in here since all ur creatures are zombies check out my angel deck could use some advice as always
http://www.mtgvault.com/ViewDeck.aspx?DeckID=237419

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Posted 19 November 2011 at 03:47

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whould not hould lol

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Posted 19 November 2011 at 03:48

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I already tried that. I have non-zombie cards in my deck (Sheoldred, the card my deck is built around, and Grave Titan).

Call to the Grave is a great card, but I already have some creature removal xD

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Posted 19 November 2011 at 11:21

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Feel kindsa stupid now lol didn't relaize they werent zombies lol however a Rise from the Grave or 2 might help u out some but not sure if anything is worth takeing out for it

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Posted 19 November 2011 at 20:47

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Rise from the grave is good, but for 5 mana i'd rather see the creature being exiled than coming to my side, because it can come back to his graveyard later.

Atm, everything works very good in this deck xD

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Posted 19 November 2011 at 22:06

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Also, Rise from the Grave isn't standard.

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Posted 20 November 2011 at 20:40

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Morac is right. Rise from the Grave isn't standard.

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Posted 01 December 2011 at 14:00

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Your running mono black mana, I would highly suggest fitting lash wraith in here somewhere.
Any helpful comments on my G/W humans deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=260889
Or my U/W Invisiblade deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=260854
WOULD BE AMAZING!

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Posted 20 November 2011 at 07:07

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I dont like equipments.

The goal for this deck is Massive tokens/creature removal (id rather have 20 1/1 tokens than one 20/20)

This card is good, but I dont see it working here...

xD

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Posted 20 November 2011 at 10:46

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neither is it needed, when i playtested the deck, the enemy was usually overrun by zombies, so i didn't have to bother about buffing them up.
and they also had cemetery reapers to give te the power they needed.

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Posted 20 November 2011 at 14:36

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Yall act like it's some huge mana cost, its a potential huge body and if you use it on unbreathing horde it makes them that much more impossible to kill... And the deck relies so much on sheoldred, she a sick card, but if someone gets her into the graveyard and extracts she is done or if she gets exiled. I know there are ways to get corpseborn out with this deck, but I still don't think it's worth it. And I've ran a zombie deck with much more token potential than this and its not as zombie overrun ish as it seems like it is in theory. People day, black sun, steel hellkite, ratchet bomb, life's finale, etc. Having a fatty living weapon that isn't completely destroyed with field wipes is a saving grace. Just my opinion though :)

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Posted 20 November 2011 at 16:36

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I considered adding Lashwrithe to my version of this deck ( http://www.mtgvault.com/ViewDeck.aspx?DeckID=261239 ) but I ultimately decided against it.

The problem with Lashwrithe in this style of deck is that it doesn't have a lot of synergy with the other cards in the deck, and to add it you would have to cut cards that do. In this sort of deck, if I had a choice between playing a Skinrender for 4 mana or a Lashwrithe for 4 mana, I would choose the Skinrender because it has an immediate effect (instead of having to wait a turn), it feeds Endless Ranks of The Dead, it gets bonuses from Cemetery Reapers, and if it dies I can either imprint it on a Mimic Vat for crazy fun times, return it to my hand along with another zombie for 1 mana (Ghoulcaller's Chant), or in this deck use Sheoldred to get it back.

Lashwrithe, on the other hand, doesn't feed Endless Ranks (and takes the place of something that does), can't be returned from the graveyard (you have to have another creature in play and pay mana/life to re-equip it) and can't be imprinted. I'm not saying it's a bad card, it's just not as good as others. It would be much better in a deck that was built more around artifacts and equipment.

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Posted 20 November 2011 at 23:56

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Lashwire is a good card. The problem in this deck is that I will recycle Unbreathing Horde in order to keep them with lots of +1/+1 counters. pay 4 mana to equip lashwire all the time is a pain in the ass (and I can bring Grimgin, Sheoldred, Grave titan or Use mimic vat instead).

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Posted 21 November 2011 at 00:37

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its 2 mana or 4 life. but i can see where yall r coming from

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Posted 21 November 2011 at 05:11

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awesome deck! i have standard black zombie as well, but slightly modified without titan, grim and sheol. all in all nice deck!

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Posted 27 November 2011 at 07:59

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Thanks! This deck is pretty fast, despite some high mana cards.

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Posted 27 November 2011 at 11:10

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This deck is too slow.

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Posted 28 November 2011 at 01:40

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Did you play with it? or saying that just by looking at the cards?

Because I played with it, and so a guy that won 3/5 on FNM.

I can tell this deck is fast (at least faster than I expected just by looking at the cards)

:)

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Posted 28 November 2011 at 10:26

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Fair enough :) I think though, upon closer inspection that what's bothering me is Grave Titan, Sheoldred, Grimgrin and the Quicksilver Amulet. They push the curve too high for a deck with very little draw. And while the Amulet would be nice to kick in your fatties, you're spending two turns getting a creature that will most likely get removed, not to mention you have to rely on it to get Grimgrin in to play. By that time, ramp has already dropped it's second Titan and RDW has you down to 6 health. Also, without those non-zombies you can run Call to the Grave, which is one hell of a win condition if they don't have an answer and it rounds out the top of the curve nicely. Also, check out the card 'Adaptive Automaton', another solid 3 drop for tribal. My 2 cents :)

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Posted 29 November 2011 at 01:57

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although it would seem that way, i 've playtested this deck on several occasions now and it usually works fine.

there are several options to alter it though, it isn't necessary to keep sheoldred in the deck (i've playtested without it too and it still works fine) he's just a nice powerful card to play when things seem bad. same goes for grimgrin, as he can only be played with quicksilver amulet it doesn't seem that great, but you can destroy a creature the enemy controls every time he attacks.

just as easy as this deck works without the 2 legendary cretures and quicksilver amulets, it won't work without grave titans. they aren't necessary to win, but the tokens they produce make a huge diffirence in the late game.

adaptive automaton is really useful but cemetary reaper already fils that role so they aren't high on the priority list.
on your point of Call to the Grave: although it is good and can replace sheoldred to some level, you'll also lose your grave titan, unless you can throw him under a mimic vat, then you're safe.
so the card can only work if you have a mimic vat ready to protect grave titan, otherwise you lose sick amounts of tokens.

i've sideboarded 2 witchbane orbs btw, those give the necessary protection against several annoying cards :)

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Posted 30 November 2011 at 15:28

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Uh.. what are you using to pay for the colorless mana (ie. Quicksilver Amulet, etc?)?

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Posted 01 December 2011 at 05:01

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Umm... black mana? hehehe
You can use any mana color to pay for colorless mana.

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Posted 01 December 2011 at 12:46

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SgtMajor4204 has deleted this comment.

Posted 01 December 2011 at 05:04

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yhave you considered adding 1 army of the damned?, mine has one, though it has a high casting cost.

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Posted 02 December 2011 at 09:38

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On side deck. only use it against creature-based decks. xD

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Posted 02 December 2011 at 10:34

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Have you thought about running two more altar's reap instaed of the doom blades? I only ask beacuse it seems that you chances of getting one of the two doom blades is relatively low. At least if you had altars reap you could draw two more cards, and youd have a better chance of getting one of four than one of two.

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Posted 02 December 2011 at 14:11

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Or possibly two more disciples? For life gain? The skinrenders sort of serve as a doom blade in my mind anyways.

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Posted 02 December 2011 at 14:15

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I use doom blade for the most annoying creatures. If I take out doom blade I would add more mimic vat's, not Altar's reap.

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Posted 02 December 2011 at 18:38

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I think I agree. I want to try and run this deck with 4 mimic vats because the deck relies on it more or less.

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Posted 02 December 2011 at 19:58

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http://tappedout.net/mtg-decks/blackwhite-tokencontrol/

Would anyone mind checking out my deck that runs similar stuff but its a lot faster at doing things.

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Posted 02 December 2011 at 15:16

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i love that deck, it's something i'd play myself

have thought about army of the damned in sidebaord?

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Posted 03 December 2011 at 11:26

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http://tappedout.net/mtg-decks/blackwhite-tokencontrol/

Would anyone mind checking out my deck that runs similar stuff but its a lot faster at doing things.

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Posted 02 December 2011 at 15:39

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Have you thought about heartless summoning? It'll really lower the cost of the high critters and nothin you have is under a 2-2 so nothin would die. Reaper actually would negate the debuff.

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Posted 03 December 2011 at 23:40

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I made this exact same deck with cards out of my binder and my broken down zombies. Only addition is 4 drowned catacombs to main and 2 or 3 ghost quarter to my side. Can't decide. Very fun deck. Mimic vats +1.

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Posted 11 December 2011 at 03:57

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samulisami has deleted this comment.

Posted 14 September 2012 at 10:07

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Nice zombie deck :) I personally hate Diregraf Ghoul so I would replace them with Gravecrawler! Also I think Grimgrin is a bit slow...

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Posted 14 September 2012 at 10:09

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